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NPC Generator

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Advanced [show]


Pallabar Nackle, Male Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged man dresses well, typically a more casual-formal manner, and a wedding ring on his left hand. His hair is silver and curly. His gray eyes are passionate and lively.

Personality: Abrasive and pushy, he has a hard time making friends. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Pallabar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. While studying, he fell in love. They married and had a son. He has achieved small success as a Ruler.

Motivation: Expand his business; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Attractive, In love, Job, Poor. Occupation: Ruler

Voice: Smooth and feminine

Attributes [hide]

Pallabar Nackle, Male Gnome Commoner 2
Small (3'8") Gnome, Lawful Good (CR 2)
Armor Class 12
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 18 (+4)16 (+3) 12 (+1)10 (+0)
Skills Medicine +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Gnoll, Goblin
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 140 gp.


Social Check DCs


Melech Pursuit, Male Tiefling [Permalink]

Personal [hide]

Description: This slender man stands about 6'5". He wears many layers of old clothing at all times. He keeps his black hair in a flapper bob. His face is scarred and worn.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He cannot resist a sob story and will often dote over anyone who has one.

History: Melech was born the youngest of three triplets. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and to unite with his brother

Ideals: Joker, Philantrophist. Flaws: Ugly. Bonds: Poor, Adventurer, Family. Occupation: Stableman

Voice: Sighs a lot, exhausted

Attributes [hide]

Melech Pursuit, Male Tiefling Adept 7
Medium (6'5") Tiefling, Lawful Good (CR 7)
Armor Class 12
Hit Points 25 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)15 (+2) 15 (+2)12 (+1)
Skills Deception +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Terran, Ignan
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 800 gp. Clear bright green emerald (2000 gp). Tiger eye turquoise (13 gp). Black pearl (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Delebean Folkor, Male Gnome [Permalink]

Personal [hide]

Description: This man is tall and muscular. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is bald on top and has large brown tufts of hair around his ears. His eyes are blue and beady.

Personality: Delebean is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He cannot resist a sob story and will often dote over anyone who has one.

History: Born to a pair of adventurers, Delebean grew up listening to his mother's many stories. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Ideals: Athletic, Extrovert, Philantrophist. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Locksmith

Voice: Thin and wheezing

Attributes [hide]

Delebean Folkor, Male Gnome Adept 2
Small (3'2") Gnome, Lawful Good (CR 2)
Armor Class 13
Hit Points 7 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)11 (+0) 13 (+1)12 (+1)
Skills Medicine +3, Performance +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 60 gp.


Social Check DCs


Bundrigo Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he likes to wear ponchos typically of a light green in addition to tight pants. His black hair is greying along the sides and has receded to reveal a widow's peak. His eyes are hazel.

Personality: He is mildly Halfling supremacist, though he does not identify as such. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: The child of a Hunter, who enjoyed hunting, Bundrigo was taken on many hunting expeditions. As a young adult he joined a group advocating for an improvement in Halfling conditions. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is currently in port desperately looking for someone to get him out; and a strong sense of loyalty to halfling people

Ideals: Gifted. Flaws: Racist. Bonds: Nature, Rich, Slave. Occupation: Doctor

Voice: Sighs a lot, exhausted

Attributes [hide]

Bundrigo Greenbottle, Male Halfling Rogue 1
Small (2'10") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 13 (+1)13 (+1) 14 (+2)13 (+1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Elven
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 130 gp.


Social Check DCs


Nadarr Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: An older man who does not wear sleeves and tends to eschew shirts when he can avoid it, he is not a threatening figure. His brass crest is braided into rings. He has gleaming, smiling red eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Like his father and his sister before him, after school he went straight into learning to become a Mortician. He now owns his own business.

Motivation: He doesn't get along with people that don't share his tastes; and further expansion of business

Ideals: Impeccable, Gifted. Flaws: Antagonistic. Bonds: Mentor, Job. Occupation: Mortician

Voice: Slow speaker

Attributes [hide]

Nadarr Yarjerit, Male Dragonborn Warrior 2
Medium (6'5") Dragonborn, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 10 (+0)12 (+1) 18 (+4)12 (+1)
Skills Arcana +3, Persuasion +3
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3

Possessions: 350 gp.


Social Check DCs

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