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NPC Generator

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Serpent Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is dressed in an above average manner. His fur is cut close to his head. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: The child of a Scribe, who enjoyed hunting, Serpent was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Serpent took refuge in the old dungeon and found the beat up dagger and armor he uses now. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and to share knowledge with the world

Ideals: Athletic, Optimist. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Architect

Voice: Voice breaks

Attributes [hide]

Serpent Of Dragons, Male Tabaxi Expert 18
Medium (6'9") Tabaxi, Chaotic Good (CR 18)
Armor Class 12
Hit Points 108 (18d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)13 (+1) 11 (+0)15 (+2)
Skills Deception +8, Investigation +7
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +9 / 5d6+3, Ranged +8 / 5d6+2, Grapple +3

Possessions: 10000 gp. Aquamarine (1100 gp). Aquamarine (1100 gp). Moonstone (40 gp). Blue quartz (4 gp). Smoky quartz (40 gp). Brown-green garnet (40 gp). Tourmaline (40 gp). Blue sapphire (500 gp). White pearl (40 gp). Bloodstone (40 gp). Golden pearl (40 gp). Eye agate (4 gp). Malachite (4 gp). Blue quartz (4 gp). Malachite (4 gp). Zircon (40 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Lamlis Raethran, Male Elf [Permalink]

Personal [hide]

Description: This man is very fat, and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His golden hair is thinning but still full. His gray unseeing eyes seem to look past you.

Personality: He is mildly Elf supremacist, though he does not identify as such. He can't help but pocket interesting objects he comes across

History: Born to a pair of adventurers, Lamlis grew up listening to his mother's many stories. Lamlis abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. During his travels, Lamlis and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Lamlis discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Lamlis fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He has passion for adventuring and risk; and seeks redemption

Flaws: Ugly, Disease, Racist. Bonds: Rich, Criminal record, Adventurer. Occupation: Mercenary

Voice: Indian accent

Attributes [hide]

Lamlis Raethran, Male Elf Warlock 3
Medium (5'3") Elf, Chaotic Evil (CR 3)
Armor Class 15
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 11 (+0)18 (+4) 14 (+2)18 (+4)
Skills Arcana +6, Stealth +7
Senses Passive Perception 12
Languages Common, Elven, Halfling, Goblin, Celestial, Orc
Attacks Melee +3 / 1d8+1, Ranged +7 / 1d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14222000000

Possessions: Sapphire pendant on gold chain (900 gp).


Social Check DCs


Skirt Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a grey costume with the symbols of the four houses of cards on his torso. His white fur is lengthy. His yellow eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Overbrimming with self-confidence, Skirt isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: A powerful necromancer made him what he is. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Skirt took refuge in the large cave and found the beat up glaive and armor he uses now. He's also a talented Spy, but doesn't like to broadcast it.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Impeccable. Flaws: Addict. Bonds: Job, Mentor, Nature. Occupation: Miner

Voice: Indian accent

Attributes [hide]

Skirt Of Wine, Male Tabaxi Expert 1
Medium (6'9") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)16 (+3) 13 (+1)11 (+0)
Skills Nature +5, Survival +3
Senses Passive Perception 11
Languages Common, Gnoll, Giant, Druidic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Ernest Kendall, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his whip with his veritable burlap sack of a shirt. He has a slight overbite and is overall scrawny. He has wavy silver hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He dislikes all the random violence that takes place in the west. Ernest is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: The child of western immigrants he idolized his father. When money was particularly tight he was walking through alleys when he overheard a Sculptor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Marry his sister to traveling adventurers; and find a way to reverse the transformation of his sister

Ideals: Pacifist. Flaws: Insane. Bonds: Family, Immigrant, Poor. Occupation: Sculptor

Voice: Uses lots of figures of speech

Attributes [hide]

Ernest Kendall, Male Human Sorcerer 9
Medium (5'9") Human, Neutral Evil (CR 9)
Armor Class 12
Hit Points 27 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 12 (+1)13 (+1) 10 (+0)9 (-1)
Skills Persuasion +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126666

Possessions: 500 gp. A roughly beaten golden orb (150 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (70 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). A roughly beaten golden orb (150 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vondal Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He prefers to wear violet pants and tee shirts. His hair is auburn and very short. His eyes are green.

Personality: Vondal is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Vondal lived on a farm with his mother, near the main road leading to a nearby town. In his 15th year, his parents were killed by a drow raid, leaving Vondal alone in the world. After a stint in an orphanage, he was adopted. He has since lost track of the people in his past.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to unite with his sister

Ideals: Athletic, Extrovert. Flaws: Impulsive. Bonds: Family, Enemies. Occupation: Shepherd

Voice: High pitched and raspy

Attributes [hide]

Vondal Bloodkith, Male Dwarf Fighter 4
Medium (4'1") Dwarf, Neutral Evil (CR 4)
Armor Class 11
Hit Points 42 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)11 (+0) 14 (+2)11 (+0)
Skills Insight +4, Investigation +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 200 gp.


Social Check DCs

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