Roondar Turen, Male Gnome [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has brown hair. His green eyes are slightly larger than normal.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Roondar was raised in a hard working conservative environment. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.
Motivation: Balancing his hectic life and new Priest responsibilities is difficult; and he's repulsed by the pc
Flaws: Ugly, Antagonistic, Shy. Bonds: Job, Adventurer. Occupation: Priest
Voice: Breathy voice
Attributes [hide]
Small (3'8") Gnome, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 19 (+4) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Terran, Orc
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 280 gp. 1 Masterwork Common Ranged Weapon.
Tim Cason, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear flannel. His golden hair is cut short with large spiked bangs in the front. His hazel eyes are passionate and lively.
Personality: Always inclined to offer people food he seems plenty friendly. Energy wise he seems alert and responsive.
History: He served in the navy to pay for his family's outstanding loans. When Tim reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He is currently in port desperately looking for someone to get him out; and he wants nothing more than to rejoin the army
Ideals: Philantrophist, Professionalism. Flaws: Secretive. Bonds: Military, Slave. Occupation: Scribe
Voice: American accent
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 9 (-1) | 8 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 50 gp.
Greethen Vangdondalor, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. He is bristling with hidden weapons, mostly scimitars and shortspears. He sports a flattop crest cut. His eyes are gold.
Personality: He is a Dilettante first and foremost. He believes firmly that knowledge should be universal. He is used to getting what he wants. In part because he is a meticulous planner.
History: He served in the navy to pay for his family's outstanding loans. When money was particularly tight he was walking through alleys when he overheard a Dilettante hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He inherited the family business which he has now maintained for 7 years.
Motivation: He'd like to take his coworkers down a peg; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Professionalism. Flaws: Ugly. Bonds: Poor, Criminal record, Job, Military. Occupation: Dilettante
Voice: Shortens vowels
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 160 gp.
Galinndan Beitz, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears blue trousers with black and tan striped suspenders. He wears various colorful collared shirts. His red hair is still thick. His face is covered beneath a completely black helmet.
Personality: He hates Half-Elves with a passion. As such he is filled with self loathing. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: A powerful slaver made him what he is. In his 11th year, his parents were killed by a brigands raid, leaving Galinndan alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by brigands. Galinndan was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.
Motivation: He wants revenge against brigands.
Flaws: Racist, Fearful. Bonds: Mentor, Enemies. Occupation: Hunter
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 22 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +3
Possessions: 1000 sp. Freshwater pearl (5 gp). Carnelian (20 gp). Hematite (5 gp). 1 Minor magic item. 1 Minor magic item.
Gomory Starks, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a brown vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his brown boots flare out at the collars. He wears a broad hat to hide his balding. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: The child of a Tanner, who enjoyed hunting, Gomory was taken on many hunting expeditions. When Gomory reached his early adolescence his Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has been a successful dealer in antiques buying low and selling high.
Motivation: He wants nothing more than to rejoin the army; and retire the richest man in the south
Ideals: Entrepeneur. Flaws: Ugly, Sensitive. Bonds: Nature, Military. Occupation: Adventurer
Voice: Soft and melodious
Attributes [hide]
Medium (5'4") Half-Elf, True Neutral (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 13 (+1) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +5
Possessions: 1200 sp. 1 Half-Plate.
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