Berrian Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: He is a husky man, who wears a black tunic with grey highlights, and long tan pants that bunch up around his shoes. His white hair is slicked back into a classic pompadour. His eyes are likewise green.
Personality: Berrian is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He receives visions of the future at random moments
History: Born in the north to a Cartwright, Berrian learned a great deal about his father's area of expertise. He worked as a nervous Cartwright and found it very stressful. He has achieved small success as a Cartwright.
Motivation: To be a Laborer again.
Ideals: Extrovert, Gifted. Bonds: Job. Occupation: Cartwright
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'3") Elf, Neutral Good (CR 7)
Armor Class 14
Hit Points 38 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 13 (+1) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 1200 gp. Large well-done wool tapestry (300 gp). A large tome filled with over one hundred recipes written by a former royal chef. (120 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). 1 Minor magic item. 1 Minor magic item.
Drifting In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. Beneath his clothing is a huge mess of scar tissue. His cinnamon fur is thinning but still full. He has gleaming, smiling green eyes.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: His mother raised him in a mountain cabin. Drifting liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to gnolls.
Motivation: Wants to work out more often; and retire the richest man in the south
Ideals: Athletic, Entrepeneur. Bonds: Attractive, Slave, Nature. Occupation: Sailor
Voice: Slurs words
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Evil (CR 2)
Armor Class 10
Hit Points 17 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 17 (+3) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 280 gp. Violet garnet (600 gp).
Cockaby Glittergem, Male Gnome [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. His red hair is cut short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He is the product a well kept family trust fund and as such has never really known need. A few years later when the west was not economically sound they moved to his current location. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Sabotage a competitor; and wants to open a new tavern
Ideals: Optimist. Bonds: Family, Rich, Immigrant, Job. Occupation: Spy
Voice: German accent
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 9)
Armor Class 12
Hit Points 49 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Goblin, Infernal
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
Possessions: 230 pp. Blue sapphire (800 gp). Banded agate (4 gp). Black opal (800 gp). Silver pearl (150 gp). Moss agate (4 gp). Emerald (800 gp). 1 Minor magic item. 1 Minor magic item.
Donaar Jharthraxyn, Male Dragonborn [Permalink]
Personal [hide]
Description: An older man who wears a worn and beaten armor, he is not a threatening figure. He sports a flattop crest cut. His eyes are gold and he is always smoking a pipe.
Personality: He never swears and excessively uses polite adverbs when speaking. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born in a small village he learned the ways of the warrior from his father. From there he went from mercenary job to mercenary job. He has set out to sabotage the competition.
Motivation: Meet up once more with his childhood friend; and he is compelled to act according to his religious beliefs
Ideals: Optimist, Fighting. Bonds: Adventurer, Job, Religious. Occupation: Architect
Voice: Hollow voice
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 29 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 4 |
Possessions: 900 gp. Violet garnet (900 gp). Deep green spinel (80 gp).
Lucan Floshem, Male Half-Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he prefers to wear grey pants and tee shirts. He keeps his chestnut hair in a pixie cut. His fair skin shows little sign of his aristocratic breeding.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He always tries to repair and not replace. It was this mentality that drove him into the Adventurer business.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. From his teen years he was always beautiful and desirable, so people have always doted on him. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: To find somewhere to settle down.
Ideals: Persistence. Flaws: Mundane. Bonds: Attractive, Family, Immigrant. Occupation: Adventurer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 18 (+4) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Halfling, Gnoll, Infernal, Celestial
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 270 gp.
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