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Advanced [show]


Râsh Churchill, Male Half-Orc [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears an entirely black suit with green socks and a vest with buckled shoes. He has moderate length brown hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. A friendly and beautiful Half-Orc, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He's also a talented Server, but doesn't like to broadcast it.

Motivation: Doesn't want to be a Barkeep and was forced into it by his family; and wants to raise his children well

Ideals: Optimist. Bonds: Attractive, Mentor, Job, Family. Occupation: Barkeep

Voice: Strong lisp

Attributes [hide]

Râsh Churchill, Male Half-Orc Warrior 7
Medium (6'7") Half-Orc, Neutral Evil (CR 7)
Armor Class 13
Hit Points 61 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 14 (+2)10 (+0) 15 (+2)10 (+0)
Skills Arcana +3, Athletics +7
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +7

Possessions: 900 gp. Eye agate (14 gp). Star ruby (1100 gp). Fire opal (1100 gp). 1 Minor magic item.


Social Check DCs


Raam Dodge, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 5'6" and wears a white shirt with thin yellow vertical stripes and green pants. His right leg appears badly burned and disfigured. He has no hair. He has black eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is skeptical of what others tell him and is slow to trust.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Ideals: Joker. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Fletcher

Voice: Relaxed voice

Attributes [hide]

Raam Dodge, Male Tiefling Ranger 8
Medium (5'6") Tiefling, Lawful Evil (CR 8)
Armor Class 10
Hit Points 66 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)13 (+1) 16 (+3)13 (+1)
Skills Performance +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Einkil Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: He has a large white mantle and cape that has been intricately interwoven into his yellow robe. He carries with him a set of scythes, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He wears his red hair down. His fair skin shows little sign of his aristocratic breeding.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born to a poor family in the city he treasured whatever gifts he got. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has a rivalry with the church that dominates his actions

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Nature, Poor. Occupation: Roofer

Voice: French accent

Attributes [hide]

Einkil Torevir, Male Dwarf Paladin 12
Medium (4'4") Dwarf, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 87 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)12 (+1) 14 (+2)7 (-2)
Skills Intimidation +2, Medicine +6
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 1000 gp. Brass mug with jade inlays (400 gp). An abacus with copper, silver and gold markers (170 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Carved bone or ivory statuette (80 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). 1 Minor magic item.


Social Check DCs


Lucan Yaeldrin, Male Elf [Permalink]

Personal [hide]

Description: This man wears a custom-built plate barding that's adorned with white lining and desert motifs. He has a penchant for wearing a ring with an oversized opal on his right hand. His hair is long and brown with streaks of chestnut, and is pulled back with small white clips. His beard is chestnut, braided, and well cared for. His eyes are gray and beady.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Flaws: Ugly, Sensitive, Addict. Bonds: Rich, Job. Occupation: Weaver

Voice: Shortens vowels

Attributes [hide]

Lucan Yaeldrin, Male Elf Monk 3
Medium (4'7") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)12 (+1) 14 (+2)11 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. 1 Half-Plate. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Delg Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: 3'11" and muscular, this northern man wears many layers of old clothing at all times. His hair, while still mostly black, has prominent grey streaks. He has a tattooed face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in a small village he learned the ways of the warrior from his mother. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels threatened by others.

Ideals: Athletic, Philantrophist, Fighting. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Ploughman

Voice: Slurs words

Attributes [hide]

Delg Bloodkith, Male Dwarf Commoner 4
Medium (3'11") Dwarf, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 22 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)15 (+2) 17 (+3)13 (+1)
Skills Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon, Orc
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 26000 sp.


Social Check DCs

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