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NPC Generator

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Advanced [show]


Elaim Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: A middle-aged man, he is wearing a long, brown, dusty cloak, and is pretty ugly. He keeps his long brown hair kept up in a rat tail. He wears a mask on his face.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is lazy, self-centered, vain, and jealous.

History: Gifted from a young age, Elaim studied abroad. A gifted student he started as a Bookbinder, but he got bored and became a Brewer. He has set out to sabotage the competition.

Motivation: His religion dominates his actions; and he'd like to take his coworkers down a peg

Ideals: Impeccable, Gifted. Flaws: Ugly, Selfish. Bonds: Job, Religious. Occupation: Brewer

Voice: Old thin voice

Attributes [hide]

Elaim Torevir, Male Dwarf Druid 2
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)11 (+0) 13 (+1)11 (+0)
Skills Investigation +2, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 100 gp.


Social Check DCs


Alvyn Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears dark leathers with embroidery. His hair, while still mostly golden, has prominent grey streaks. His eyes are hazel and he is always smoking a pipe.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Born to a Dyer, his father struggled to pay the bills. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.

Motivation: Seeks redemption; and he has comitted a past crime that haunts him to this day

Ideals: Disciplined. Flaws: Ugly, Insane. Bonds: Poor, Criminal record. Occupation: Merchant

Voice: Switch between two voices

Attributes [hide]

Alvyn Boondiggles, Male Gnome Adept 1
Small (3'7") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)10 (+0) 13 (+1)12 (+1)
Skills Perception +3, Performance +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 6000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Cressel Luck, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears grey trousers with brown and blue striped suspenders. He wears various colorful collared shirts. He keeps his dark red hair in a flapper bob. His eyes are gold and he is always smoking a pipe.

Personality: This man loves singing and to teach people singing more than just about anything. Flattery will make him almost putty in your hands.

History: He served in the navy to pay for his family's outstanding loans. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has never given up on his singing dream.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Artistic. Flaws: Selfish, PTSD. Bonds: Military. Occupation: Apothecary

Voice: Aggressive tone

Attributes [hide]

Cressel Luck, Male Tiefling Expert 2
Medium (6'6") Tiefling, True Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)10 (+0) 12 (+1)13 (+1)
Skills Deception +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 150 pp. Pink pearl (150 gp).


Social Check DCs


Veit Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is cut close to his head. His eyes are a pleasant hazel.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was raised in a island tribe. His mother had invested heavily in several trade routes and wanted him to inherit them. Days after completing his studies, news broke out that his hometown was attacked by drow. Veit was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: Money/treasure; and revenge

Flaws: Disease. Bonds: Rich, Enemies, Nature. Occupation: Priest

Voice: Spanish accent

Attributes [hide]

Veit Trueblood, Male Dwarf Aristocrat 2
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)18 (+4) 13 (+1)13 (+1)
Skills Acrobatics +4, Investigation +6
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Orc, Celestial, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +6

Possessions: 2000 cp. 1 Good lock.


Social Check DCs


Tod Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he usually wears his blue robe and has his quarterstaff always slung over his shoulder. His hair is black, silky, and of moderate length. He is very pretty but has cold, dead eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He takes great joy in being the best Locksmith in town.

History: The child of a Bather, who enjoyed hunting, Tod was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He now mingles about in high society.

Motivation: Wants a kiss; and he'd like to take his coworkers down a peg

Bonds: Attractive, Job, Nature, Rich, Has a crush. Occupation: Locksmith

Voice: Sighs a lot, exhausted

Attributes [hide]

Tod Copperkettle, Male Halfling Cleric 2
Small (3'3") Halfling, Neutral Good (CR 2)
Armor Class 12
Hit Points 10 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)13 (+1) 12 (+1)11 (+0)
Skills Performance +2, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 1500 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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