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Advanced [show]


Direcris Baharoosh, Male Dragonborn [Permalink]

Personal [hide]

Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sword, but if one is not available he will default to his falchion. He sports a flattop crest cut. His red eyes lackadaisically let the world flow into them.

Personality: He is almost excessively polite to everyone, even when angry. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Philantrophist. Flaws: Shy. Bonds: Religious, Rich. Occupation: Soapmaker

Voice: Eastern European accent

Attributes [hide]

Direcris Baharoosh, Male Dragonborn Sorcerer 6
Medium (6'1") Dragonborn, True Neutral (CR 6)
Armor Class 12
Hit Points 20 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)10 (+0) 15 (+2)11 (+0)
Skills Animal Handling +5, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1 Minor magic item.


Social Check DCs


Tricking Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears long strands of topaz and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His fur is greying and his face has many wrinkles. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep yellow.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born a particularly ugly child, much to the horror of his parents. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has dedicated himself to building a better kind of golem.

Motivation: He is greedy.

Ideals: Optimist. Flaws: Ugly, Mundane. Bonds: Rich, Military. Occupation: Guard

Voice: Cold and demanding tone

Attributes [hide]

Tricking Of Spirit, Male Tabaxi Fighter 1
Medium (5'3") Tabaxi, Neutral Evil (CR 1)
Armor Class 15
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 16 (+3)16 (+3) 12 (+1)18 (+4)
Skills Athletics +3, History +5
Senses Passive Perception 11
Languages Common, Aquan, Ignan, Elven
Attacks Melee +3 / 1d4+1, Ranged +7 / 1d4+5, Grapple +5

Possessions: 160 gp.


Social Check DCs


Henry Sherwood, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with Stetson hat. His brown hair is thinning but still full. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Henry was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Over the years he perfected his riding and shooting skills. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To get a good night's sleep; and he's in love

Ideals: Joker, Fighting. Flaws: Insomniac. Bonds: Nature, Poor. Occupation: Weaver

Voice: Smoker's lung

Attributes [hide]

Henry Sherwood, Male Human Monk 1
Medium (6'2") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)13 (+1) 11 (+0)14 (+2)
Skills Investigation +3, Religion +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 800 sp.


Social Check DCs


Nutae Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is physically well-built. His brown hair, when down, is lengthy. His ears are large.

Personality: Always inclined to offer people food he seems plenty friendly. He works hard and plays hard.

History: He was born to a pair of big game hunters, but was frequently ill as a child. There was a wharf not far from home where he often wandered off to fish. He now spends his time doing works of charity.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of gnolls

Ideals: Philantrophist. Flaws: Ugly, Hedonist, Disease. Bonds: Nature, Enemies. Occupation: Shepherd

Voice: Forgets to breathe while speaking

Attributes [hide]

Nutae Iranapha, Male Elf Druid 3
Medium (5'4") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)9 (-1) 15 (+2)14 (+2)
Skills Insight +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 17000 cp.


Social Check DCs


Lorm Gyula, Male Half-Orc [Permalink]

Personal [hide]

Description: 5'8" and muscular, this eastern man wears dull white sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed trident, just in case. He has styled his chestnut hair well, parting it to the right. His green eyes dart from person to person to random spaces in the air.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was raised in a desert tribe. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He now owns his own business.

Motivation: To be a Performer again; and he is unsatisfied with his job

Ideals: Athletic, Philantrophist. Bonds: Criminal record, Nature, Job. Occupation: Herbalist

Voice: Shortens vowels

Attributes [hide]

Lorm Gyula, Male Half-Orc Ranger 7
Medium (5'8") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 25 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)13 (+1) 9 (-1)12 (+1) 11 (+0)14 (+2)
Skills Arcana +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Orc, Sylvan
Attacks Melee +8 / 2d8+5, Ranged +4 / 2d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 500 gp.


Social Check DCs

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