Igden Leffery, Male Gnome [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears professional attire. His blonde hair is kept up in a ponytail inside a feathered hat. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a great chef.
History: Igden hails from a village terrorized by drow. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Igden grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Igden. He now spends his time doing works of charity.
Motivation: He wants revenge against drow; and his name or reputation has been wronged in the past by drow, and he desires to right it
Ideals: Philantrophist, Gifted. Bonds: Attractive, Enemies, Criminal record. Occupation: Shepherd
Voice: Pirate accent
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 48 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 19 (+4) | 17 (+3) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Halfling, Celestial, Elven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 11000 cp.
Heward Ainsley, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has shaved his head bald. His hazel eyes have a joyful gleam in them most of the time.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He receives visions of the future at random moments
History: Gifted from a young age, Heward studied abroad. He made a point of taking high paying jobs and getting most of it up front. He struck the Bounty Hunter job and began his own company from there.
Motivation: Sabotage a competitor; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Disciplined, Gifted. Flaws: Greedy. Bonds: Rich, Adventurer, Job. Occupation: Bounty Hunter
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 16 (+3) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: Black pearl (900 gp). Iolite (80 gp).
Medrash Argenthrixus, Male Dragonborn [Permalink]
Personal [hide]
Description: He stands about 6'6" and wears bulky black painted plate armor. His left hand appears badly burned and disfigured. His red crest is long and unkept. He wears crescent spectacles with a black brim.
Personality: He hates Dragonborns with a passion. As such he is filled with self loathing. He plays an instrument quite well.
History: A powerful necromancer made him what he is. He has had some formal dancing training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A strong sense of loyalty to Dragonborn people; and dragonborn compassion
Ideals: Artistic. Flaws: Ugly, Racist. Bonds: Mentor. Occupation: Dyer
Voice: Sore throat, cough
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Evil (CR 4)
Armor Class 13
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 11 (+0) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 33000 sp. 1 Minor magic item.
Aura On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'0" has a big stupid grin on his face most of the time. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His fur is short and gray. He wears an eyepatch.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a bit of a xeno-phobe, disliking non-Tabaxis.
History: He was born in a small desert village. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He's attracted to the PC; and to reunite with his old friends
Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Nature, Adventurer, Has a crush. Occupation: Fletcher
Voice: Loud with bravado
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 71 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 11 (+0) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Terran, Gnome
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
Possessions: 1600 gp. Silver-plated steel longsword with jet jewel in hilt (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Halimath Mundy, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a husky man, who wears a green Stetson hat and green clothes. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. He wears an eyepatch.
Personality: While he acts the brute, he is far gentler than he would appear. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: The child of a Server, who enjoyed hunting, Halimath was taken on many hunting expeditions. Like his mother and his sister before him, after school he went straight into learning to become a Stableman. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Halimath was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.
Motivation: To find somewhere to settle down; and many gnolls want him driven away
Ideals: Fighting. Flaws: Ugly, Mundane. Bonds: Enemies, Nature, Job. Occupation: Stableman
Voice: Dark and ominous
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 29 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 16 (+3) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 1 | 0 |
Possessions: 300 gp. Moonstone (30 gp). Sardonyx (30 gp).
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