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Advanced [show]


Mindartis Nagel, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who is generally well dressed albeit a few years behind the times. His hair is long and auburn with streaks of brown, and is pulled back with small brown clips. His beard is brown, braided, and well cared for. His otherwise smooth face is marked with small tiny scars.

Personality: While he acts the brute, he is far gentler than he would appear. He plays an instrument quite well.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: He wants nothing more than to rejoin the army; and he is greedy

Ideals: Fighting, Artistic. Bonds: Attractive, Military, Rich. Occupation: Ruler

Voice: Rolls R's

Attributes [hide]

Mindartis Nagel, Male Half-Elf Cleric 5
Medium (5'0") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)13 (+1) 13 (+1)14 (+2)
Skills Intimidation +5, Performance +5
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tricking On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a black feathered hat and black clothes. His black fur is matted, messy, and big. He has hazel eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born in the south. He took every job he could get his hands on, but the opportunities for Tabaxis in the south were limited. He struck the Sailor job and began his own company from there.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Athletic. Flaws: Ugly. Bonds: Job, Immigrant, Slave. Occupation: Sailor

Voice: Smooth and feminine

Attributes [hide]

Tricking On the Water, Male Tabaxi Cleric 8
Medium (6'2") Tabaxi, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 76 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 18 (+4)13 (+1) 10 (+0)14 (+2)
Skills Intimidation +5, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1600 gp.


Social Check DCs


Qemuel Serenity, Male Tiefling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses in brown turtlenecks beneath a black coat with brown slacks. His long dark red hair is drawn into a two foot long braid. His ears are large.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is an amazing painter.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His divine abilities were realized during a raid on his village. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep; and to end his boredom

Ideals: Disciplined, Gifted. Flaws: Ugly, Disease, Insomniac. Occupation: Fletcher

Voice: Pirate accent

Attributes [hide]

Qemuel Serenity, Male Tiefling Barbarian 8
Medium (5'11") Tiefling, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 57 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)15 (+2) 11 (+0)11 (+0)
Skills Athletics +2, Nature +5
Senses Passive Perception 10
Languages Common, Terran, Draconic
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +5

Possessions: Just what you see.


Social Check DCs


Orthog Brandon, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He is portly but not overly obese. With bright golden hair and a scraggly beard. He has blue eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Gifted from a young age, Orthog studied abroad. His mother was a soldier and died while he was still young. Orthog was left his mother's suit of armor and trained in its use and care. He is searching for what he claims is his rightful reward.

Motivation: Someone believes him a fraud; and he wants to meet his childhood hero

Ideals: Joker, Gifted. Bonds: Adventurer, Military, Enemies. Occupation: Mortician

Voice: Spits and sputters

Attributes [hide]

Orthog Brandon, Male Half-Orc Sorcerer 7
Medium (6'9") Half-Orc, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 33 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 16 (+3)12 (+1) 10 (+0)13 (+1)
Skills Sleight of Hand +5, Survival +3
Senses Passive Perception 10
Languages Common, Orc, Ignan
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 1 Minor magic item.


Social Check DCs


Dûsh Marley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is dark but he possesses many tan ritualistic tattoos. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears a colorful flower in his red hair. His blue eyes lackadaisically let the world flow into them.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He receives visions of the future at random moments

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Slave Trader arts, while his father instructed him in etiquette, music and courtly manner. Brilliant and gifted he never wanted to apply himself. He has been a successful dealer in antiques buying low and selling high.

Motivation: Money/treasure.

Ideals: Entrepeneur, Gifted. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Slave Trader

Voice: High pitched, excited

Attributes [hide]

Dûsh Marley, Male Half-Orc Paladin 7
Medium (6'9") Half-Orc, Lawful Evil (CR 7)
Armor Class 11
Hit Points 67 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)11 (+0) 14 (+2)11 (+0)
Skills Athletics +5, Nature +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 200 gp.


Social Check DCs

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