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NPC Generator

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Advanced [show]


Stannor Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: A 3'0" northern man, he wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bastard sword, but if one is not available he will default to his quarterstaff. His auburn hair has been sun bleached extensively. He wears a mask on his face.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: His parents moved while he was still in utero so he is the first generation to be born here. Brilliant and gifted he never wanted to apply himself. He became a Herbalist soon after.

Motivation: Expand his business.

Ideals: Justice, Gifted. Bonds: Job, Immigrant. Occupation: Herbalist

Voice: American accent

Attributes [hide]

Stannor Hilltopple, Male Halfling Warrior 10
Small (3'0") Halfling, Neutral Evil (CR 10)
Armor Class 15
Hit Points 84 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 14 (+2)12 (+1) 12 (+1)11 (+0)
Skills Athletics +5, Sleight of Hand +8
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +8

Possessions: 1100 gp. Golden circlet with four aquamarines (5000 gp). Sapphire pendant on gold chain (2700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ûkbûk Thackeray, Male Half-Orc [Permalink]

Personal [hide]

Description: A middle-aged man, he wears grey painted combat armor at almost all times, and is pretty ugly. He has wavy white hair. His eyes are brown and catlike.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Born to a pair of adventurers, Ûkbûk grew up listening to his mother's many stories. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting gnolls, the young Ûkbûk began to lead the lost caravan. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Ûkbûk was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Enemies, Adventurer. Occupation: Performer

Voice: Farmer accent

Attributes [hide]

Ûkbûk Thackeray, Male Half-Orc Cleric 2
Medium (5'2") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)11 (+0) 14 (+2)12 (+1)
Skills Medicine +4, Religion +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 700 sp.


Social Check DCs


Alexandre Marleigh, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. His chestnut hair, when down, is lengthy. His gray eyes lackadaisically let the world flow into them.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He takes great joy in being the best Junk Dealer in town.

History: Born to a Knight, his father struggled to pay the bills. Over the years he perfected his riding and shooting skills. He has worked as a Junk Dealer like his father before him.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Flaws: Selfish. Bonds: Attractive, Job, Poor, Nature. Occupation: Junk Dealer

Voice: Sleepy voice

Attributes [hide]

Alexandre Marleigh, Male Human Bard 11
Medium (6'4") Human, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 38 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)9 (-1) 9 (-1)15 (+2)
Skills Insight +3, Religion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 800 gp. Iolite (40 gp). Alexandrite (400 gp). Golden yellow topaz (400 gp). Lapis lazuli (13 gp). Jade (50 gp). Carnelian (40 gp). Hematite (13 gp).


Social Check DCs


Merihim Absence, Male Tiefling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His white hair is greasy and uncared for. His eyes, though not visible through his cowl, are silver.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Merihim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic. Flaws: Ugly, Greedy. Occupation: Ploughman

Voice: Aggressive tone

Attributes [hide]

Merihim Absence, Male Tiefling Barbarian 3
Medium (6'8") Tiefling, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 23 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)9 (-1) 18 (+4)14 (+2)
Skills Persuasion +4, Survival +6
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 3 Antitoxin. 2 Acid flasks. 1 Alchemist’s fire.


Social Check DCs


Leucis Moral, Male Tiefling [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He carries with him a set of greatswords on his belt, each one with a sapphire on the hilt. He wears a Stetson hat to cover his moderate length silver hair. He has black eyes.

Personality: He is almost excessively polite to everyone, even when angry. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He has chosen to use the inheritance that was left to him frivolously. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting, Impeccable. Flaws: Shy, Disease, Insomniac. Bonds: Rich. Occupation: Detective

Voice: Pirate accent

Attributes [hide]

Leucis Moral, Male Tiefling Commoner 2
Medium (6'9") Tiefling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)19 (+4) 11 (+0)12 (+1)
Skills Medicine +2, Nature +6
Senses Passive Perception 10
Languages Common, Giant, Gnoll, Infernal, Aquan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 40 pp. 1 Masterwork Common Melee.


Social Check DCs

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