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NPC Generator

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Advanced [show]


Hugh Kinsley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears loose pants and a collared shirt complete with sweater beneath his coat and is in decent physical shape. His hair is white and curly. His blue eyes are passionate and lively.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He served in the navy to pay for his family's outstanding loans. He worked as a nervous Sellsword and found it very stressful. He then took over the family business and is one of the better Sellsword for hire.

Motivation: He is terrified, and will act out of fear; and sabotage a competitor

Ideals: Joker. Flaws: Antagonistic, Fearful. Bonds: Military, Job. Occupation: Sellsword

Voice: Soft and melodious

Attributes [hide]

Hugh Kinsley, Male Human Fighter 1
Medium (5'5") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)14 (+2) 12 (+1)13 (+1)
Skills Investigation +4, Perception +3
Senses Passive Perception 13
Languages Common, Goblin, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 200 sp.


Social Check DCs


Pirithin Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears very tight pants and wife beaters, though occasionally he sports a white coat. His whole body is exceptionally muscular. He has styled his brown hair well, parting it to the left. He wears an eyepatch.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. As long as the job gets done he does not care how it got done.

History: His parents moved while he was still in utero so he is the first generation to be born here. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He left for the south, certain he would find work there.

Motivation: Wishes to resurrect an old love; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Professionalism. Flaws: Ugly, Greedy. Bonds: Immigrant, In love. Occupation: Spy

Voice: Soft and mumbly

Attributes [hide]

Pirithin Sunmeadow, Male Halfling Sorcerer 6
Small (3'0") Halfling, Chaotic Good (CR 6)
Armor Class 11
Hit Points 7 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)10 (+0) 13 (+1)13 (+1)
Skills Intimidation +4, Medicine +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 600 gp.


Social Check DCs


Bernard Dumph, Male Human [Permalink]

Personal [hide]

Description: Standing 6'3", this man is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft brown waves gently in the breeze. His hair is long and auburn with streaks of golden, and is pulled back with small pastel clips. His beard is golden, braided, and well cared for. He has a tattooed face.

Personality: He is happy with his job as a Miner. He turns his eye from what people do, preferring to live and let live. He has a small toy that he constantly fidgets with.

History: He was born the only child of a wealthy merchant. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job.

Ideals: Entrepeneur. Flaws: Addict. Bonds: Rich, Job, Debt. Occupation: Miner

Voice: Dark and ominous

Attributes [hide]

Bernard Dumph, Male Human Monk 1
Medium (6'3") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)14 (+2) 13 (+1)12 (+1)
Skills Deception +3, Investigation +4
Senses Passive Perception 11
Languages Common, Undercommon, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 150 gp.


Social Check DCs


Aelar Nailo, Male Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears grey trousers with red and green striped suspenders. He wears various colorful collared shirts. His brown hair is styled in orderly dreadlocks. His eyes are likewise brown. His teeth are white and perfect.

Personality: He is overprotective of those who hire his services. He is frequently practicing swordplay.

History: The child of southern immigrants he idolized his father. He has chosen to use the inheritance that was left to him frivolously. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To clean up the streets; and to protect his home

Bonds: Immigrant, Attractive, Guardian, Military, Rich. Occupation: Spy

Voice: Ums and uhs a lot

Attributes [hide]

Aelar Nailo, Male Elf Cleric 2
Medium (5'2") Elf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)12 (+1) 15 (+2)14 (+2)
Skills Survival +4
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 20 pp. 1 Masterwork Common Melee.


Social Check DCs


Ghâm Rayden, Male Half-Orc [Permalink]

Personal [hide]

Description: He is typically in his Body Guard uniform. He has a slight overbite and is overall scrawny. He wears a broad hat to cover his moderate length black hair. His eyes are green and beady.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: He was born in a small island village. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Ghâm took refuge in the old dungeon and found the beat up dagger and armor he uses now. He tends to his Body Guard job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg; and revenge

Flaws: Ugly, Shy. Bonds: Job, Enemies, Nature. Occupation: Body Guard

Voice: Aggressive tone

Attributes [hide]

Ghâm Rayden, Male Half-Orc Druid 4
Medium (6'0") Half-Orc, Chaotic Good (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 12 (+1)13 (+1) 17 (+3)10 (+0)
Skills Intimidation +2, Stealth +3
Senses Passive Perception 13
Languages Common, Orc, Goblin
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353200000

Possessions: 100 gp.


Social Check DCs

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