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NPC Generator

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Advanced [show]


Odorr Blankley, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His silver hair is styled in orderly dreadlocks. He has a dull look in his brown eyes.

Personality: Cocky and sure of himself, he believes he is the best Shoemaker born in the past three hundred years. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in the south to a Shoemaker, Odorr learned a great deal about his father's area of expertise. Like his father and his sister before him, after school he went straight into learning to become a Shoemaker. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Odorr fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic. Flaws: Fearful. Bonds: Attractive, Job. Occupation: Shoemaker

Voice: Aggressive tone

Attributes [hide]

Odorr Blankley, Male Half-Orc Aristocrat 11
Medium (6'5") Half-Orc, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 75 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)8 (-1) 12 (+1)14 (+2)
Skills Investigation +3, Nature +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Nithther Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a halberd, but if one is not available he will default to his flail. His brass crest is slicked back into a classic pompadour. He wears round tiny glasses practically rammed into his face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. A true patriot, Nithther would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: The child of northern immigrants he idolized his father. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: Money/treasure.

Flaws: Insomniac. Bonds: Military, Immigrant, Rich. Occupation: Navigator

Voice: Soft and melodious

Attributes [hide]

Nithther Orexijandilin, Male Dragonborn Bard 11
Medium (6'4") Dragonborn, Chaotic Good (CR 11)
Armor Class 10
Hit Points 90 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 18 (+4)11 (+0) 13 (+1)11 (+0)
Skills Athletics +6, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 400 gp. Pink pearl (110 gp). Jasper (70 gp). Blue quartz (4 gp). Violet garnet (1000 gp). Blue quartz (4 gp). Emerald (400 gp). Malachite (4 gp). Jet (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alston Turen, Male Gnome [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he typically wears green cloth garments or leather armor. His brown hair and beard is wavy and long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: A deeply religious man he believes everything happens for a reason. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He got into the Butcher business at a young age. He was an apprentice working in his mother's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is compelled to act according to his religious beliefs

Ideals: Fighting. Bonds: Attractive, Religious, Job. Occupation: Butcher

Voice: Jittery and nervous

Attributes [hide]

Alston Turen, Male Gnome Rogue 6
Small (3'3") Gnome, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 50 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)16 (+3) 15 (+2)16 (+3)
Skills Arcana +6, Medicine +5
Senses Passive Perception 12
Languages Common, Gnome, Auran, Terran, Giant
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 400 gp. Moss agate (10 gp). Amber (50 gp). Jade (50 gp).


Social Check DCs


Ratlûg Deighton, Male Half-Orc [Permalink]

Personal [hide]

Description: A 6'0" eastern man, he wears a robe, a symbol of luck around his neck, and a nunchaku on his belt. He has a long auburn beard with little hanging trinkets. His skin is flawless and his hazel eyes scan people very quickly.

Personality: Aggressive, abrasive, and angry, Ratlûg embodies much of what other species detest in the Half-Orcs. The war was a terrible time for him, and Ratlûg does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Ratlûg was born with his father's beautiful face. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Ratlûg and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he loathes his own lifestyle

Ideals: Fighting. Flaws: Antagonistic, Depressed. Bonds: Attractive, Military. Occupation: Locksmith

Voice: Scottish accent

Attributes [hide]

Ratlûg Deighton, Male Half-Orc Sorcerer 14
Medium (6'0") Half-Orc, Neutral Good (CR 14)
Armor Class 10
Hit Points 80 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)13 (+1) 13 (+1)11 (+0)
Skills Acrobatics +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Orc, Elven
Attacks Melee +7 / 4d6+2, Ranged +5 / 4d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146666

Possessions: 4000 gp. Red spinel (130 gp). Chrysoprase (20 gp). Sard (20 gp). Deep blue spinel (500 gp). Obsidian (16 gp). Aquamarine (500 gp). Tourmaline (130 gp). Freshwater pearl (16 gp). Black pearl (500 gp). Violet garnet (500 gp). Azurite (16 gp). Smoky quartz (20 gp). Coral (130 gp). Banded agate (16 gp). Peridot (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Goroth Shelby, Male Half-Orc [Permalink]

Personal [hide]

Description: 5'1" and muscular, this southern man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His tied-back hair is black. His eyes are hazel and catlike.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born a particularly ugly child, much to the horror of his parents. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and to get a good night's sleep

Ideals: Athletic. Flaws: Insomniac, Impulsive, Ugly. Bonds: Nature. Occupation: Hunter

Voice: Aggressive tone

Attributes [hide]

Goroth Shelby, Male Half-Orc Aristocrat 2
Medium (5'1") Half-Orc, Lawful Good (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)11 (+0) 13 (+1)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 370 gp.


Social Check DCs

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