Dabbledob Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He dresses well, wearing red shirts, loose pants, and blazers most of the time. He is an epitome of beauty. His white hair is styled in orderly dreadlocks. His eyes are amber and catlike.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: He was born in the south. He made a point of taking high paying jobs and getting most of it up front. Being a Seamstress kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Seeks redemption; and he has decided he is irredeemable
Ideals: Persistence. Bonds: Attractive, Immigrant, Adventurer, Criminal record. Occupation: Seamstress
Voice: Italian accent
Attributes [hide]
Small (3'8") Gnome, True Neutral (CR 4)
Armor Class 15
Hit Points 30 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 18 (+4) | 17 (+3) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Sylvan
Attacks Melee +0 / 1d10-2, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 | 0 |
Possessions: 100 gp. Amber (40 gp). Pink pearl (40 gp). Jet (40 gp). 1 Minor magic item.
Gormogord Stoutbridge, Male Halfling [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear yellow pants and tee shirts. He wears a Stetson hat to cover his moderate length brown hair. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Sabotage a competitor.
Ideals: Gifted. Flaws: Addict, Secretive, PTSD. Bonds: Job. Occupation: Miller
Voice: Nasally tone
Attributes [hide]
Small (3'3") Halfling, Chaotic Good (CR 5)
Armor Class 12
Hit Points 18 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 10 (+0) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (1400 gp).
Valorean Umbyrphrael, Male Dragonborn [Permalink]
Personal [hide]
Description: This man wears light armors faded through time and improper care, and sports empty pouches on his belt. He has styled his bronze crest well, parting it to the left. His thin eyebrows rest above his beady red eyes.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He was born to a criminal king-pin and mafia family A gypsy cursed him at a young age, leading to his ugly appearance. He is untrained/undisciplined, which makes him dangerous.
Motivation: A rival would like him out of the picture.
Flaws: Ugly, Shy, Insane. Bonds: Criminal record. Occupation: Carpenter
Voice: Sore throat, cough
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 29 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 3 |
Possessions: Fire opal (1400 gp). Deep blue spinel (800 gp). Tourmaline (50 gp). 1 Half-Plate. 1 Chain shirt. 1 Chain shirt.
Eberdeb Garrick, Male Gnome [Permalink]
Personal [hide]
Description: Standing 3'6", this man wears a worn and beaten armor. With a patchy red beard and wild red hair. His otherwise smooth face is marked with small tiny scars.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is lazy and tries to find solutions quickly.
History: He got into the Merchant business at a young age. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Eberdeb grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Eberdeb. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He desires power and/or immortality; and sabotage a competitor
Flaws: Lazy. Bonds: Job, Criminal record, Guardian, Adventurer. Occupation: Merchant
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 26 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 16 (+3) | 18 (+4) | 16 (+3) |
Senses Passive Perception 16
Languages Common, Gnome, Aquan, Druidic, Goblin
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 27000 cp. Star rose quartz (50 gp). Rock crystal (50 gp).
Greethen Kerrhylon, Male Dragonborn [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He does not wear sleeves and tends to eschew shirts when he can avoid it. His gold crest is greasy and uncared for. He wears a mask on his face.
Personality: Greethen wants to be seen as a stoic, levelheaded, noble Cleric, so he tries to act the part. He does a good job, for the most part... He can't help but pocket interesting objects he comes across
History: He was born in a small mountains village. Greethen was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Greethen decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.
Motivation: Seeks redemption; and a rival would like him out of the picture
Ideals: Athletic, Disciplined. Flaws: Ugly. Bonds: Criminal record, Nature. Occupation: Mayor
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 9)
Armor Class 10
Hit Points 50 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 14 (+2) | 15 (+2) | 20 (+5) |
Senses Passive Perception 15
Languages Common, Infernal, Undercommon
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 | 3 | 2 | 1 |
Possessions: 1000 gp. Chalcedony (50 gp). Black star sapphire (1300 gp). Iolite (50 gp). Blue quartz (6 gp). Rose (50 gp). Zircon (50 gp). Deep blue spinel (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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