Mordai Fate, Male Tiefling [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears an entirely red suit with brown socks and a vest with buckled shoes. He has done his best to style his red hair to look like a famous performer. His fair skin shows little sign of his aristocratic breeding.
Personality: He is mildly Tiefling supremacist, though he does not identify as such. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A few years later when the east was not economically sound they moved to his current location. After a long history of fighting, Mordai and his spouse have recently divorced.
Motivation: He has a rivalry with the Church that dominates his actions.
Flaws: Racist. Bonds: Attractive, Religious, Slave, Immigrant. Occupation: Navigator
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'8") Tiefling, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 35 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 13 (+1) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +4
Possessions: A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp). Sapphire pendant on gold chain (1100 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Embroidered silk and velvet mantle with numerous moonstones (1100 gp).
Flask In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a mite stocky and wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sword, but if one is not available he will default to his shortspear. His fur is short and red. His eyes are hazel.
Personality: He is calm most of the time but flees social interaction. Around other people he will do his best to conceal his emotions and appear jolly.
History: A powerful brothel owner made him what he is. He was an apprentice working in his mother's forge. He ran away from his former home and has been making his living as a Dyer for the past few years.
Motivation: Seeks redemption; and to be a navigator again
Flaws: Shy. Bonds: Mentor, Job, Criminal record. Occupation: Dyer
Voice: Pirate accent
Attributes [hide]
Medium (6'8") Tabaxi, Neutral Evil (CR 13)
Armor Class 11
Hit Points 82 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 15 (+2) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Goblin, Sylvan
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2
Possessions: 2000 gp. Coral (40 gp). Zircon (80 gp). Tiger eye turquoise (11 gp). Pink pearl (40 gp). Carnelian (80 gp). Violet garnet (500 gp). Blue sapphire (1000 gp). Iolite (80 gp). Rhodochrosite (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Arjhan Akambherylliax, Male Dragonborn [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft black waves gently in the breeze. His gold crest is slicked back into a classic pompadour. His eyes are red and beady.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He misses his home and complains about the freezing weather, even in summer.
History: He was born blind and as such lacked many opportunities for work. Arjhan was born on a far southern forest where he grew up under the tutelage of his father, an expert Bellfounder. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and money/treasure
Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Rich, Immigrant. Occupation: Bellfounder
Voice: Indian accent
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 9 (-1) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp. Moonstone (20 gp). Malachite (5 gp). Red garnet (40 gp).
Norman Clayden, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many brown ritualistic tattoos. He wears a simple burlap shirt and baggy pants. He conceals his greatsword with his veritable burlap sack of a shirt. With a patchy silver beard and wild silver hair. His violet eyes lackadaisically let the world flow into them.
Personality: He can speak with the recently deceased. He is a ruthless business man, a trait he acquired from his father.
History: He was raised in a forest tribe. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.
Motivation: Nothing but the best is good enough for him; and obtaining odd cultural human artifacts is his passion
Ideals: Gifted, Entrepeneur, Impeccable. Bonds: Nature, Adventurer. Occupation: Map Maker
Voice: Creaky witch voice
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 8 (-1) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Aquan, Druidic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 140 gp. 1 Masterwork Uncommon Weapon.
Duergath Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears a colorful flower in his chestnut hair. This blue eyed easterner is not easily forgotten.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Gifted from a young age, Duergath studied abroad. Brilliant and gifted he never wanted to apply himself. He was always very intelligent and has formed a secret society of specialists.
Motivation: Retire the richest man in the east; and his religion dominates his actions
Ideals: Entrepeneur, Gifted. Flaws: Secretive. Bonds: Attractive, Religious. Occupation: Sailor
Voice: Soft and melodious
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 25 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 160 gp.
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