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NPC Generator

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Advanced [show]


Râsh Everleigh, Male Half-Orc [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears light armors faded through time and improper care. His hair is always cut to a buzz. He is baby faced.

Personality: He is business-like. He takes instructions and follows them to the letter. Flattery will make him almost putty in your hands.

History: Râsh was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has been saving his money to try and buy his sister's freedom.

Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage

Ideals: Professionalism. Flaws: Selfish. Bonds: Family. Occupation: Painter

Voice: Pronounces difficult words wrong

Attributes [hide]

Râsh Everleigh, Male Half-Orc Paladin 4
Medium (5'7") Half-Orc, Chaotic Good (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 13 (+1)12 (+1) 15 (+2)11 (+0)
Skills Nature +3
Senses Passive Perception 12
Languages Common, Orc, Halfling
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 500 gp.


Social Check DCs


Ekemon Instinct, Male Tiefling [Permalink]

Personal [hide]

Description: This man is dressed in a clean violet cloak covering his clean studded leather. He is muscular with a powerful set of arms. His hair is greying and his face has many wrinkles. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Ekemon hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Ekemon was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. After coming to the age of reason, Ekemon took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted druidic powers by his dying sister.

Motivation: Further expansion of business; and further expansion of business

Ideals: Artistic, Gifted. Flaws: Disease. Bonds: Attractive, Poor. Occupation: Miller

Voice: Spits words with contempt

Attributes [hide]

Ekemon Instinct, Male Tiefling Expert 8
Medium (5'9") Tiefling, Lawful Evil (CR 8)
Armor Class 10
Hit Points 49 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)18 (+4) 14 (+2)20 (+5)
Skills Athletics +4, Medicine +5
Senses Passive Perception 12
Languages Common, Draconic, Celestial, Halfling, Auran
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +5

Possessions: 700 gp. Large well-done wool tapestry (400 gp). Large well-done wool tapestry (400 gp). Embroidered silk and velvet mantle with numerous moonstones (2800 gp).


Social Check DCs


Senteq Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft yellow waves gently in the breeze, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'4" when asserting himself. He wears a colorful flower in his silver hair. His blue eyes are passionate and lively.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now mingles about in high society.

Motivation: He uses money and sex appeal to get what he needs; and he is compelled to act according to his religious beliefs

Ideals: Gifted. Flaws: Shy. Bonds: Rich, Attractive, Religious. Occupation: Barber

Voice: Excited and jittery

Attributes [hide]

Senteq Bafflestone, Male Gnome Ranger 14
Small (3'4") Gnome, Chaotic Evil (CR 14)
Armor Class 12
Hit Points 100 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)12 (+1) 10 (+0)10 (+0)
Skills Deception +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Gnome, Abyssal
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130

Possessions: 3000 gp. Cloth of gold vestments (150 gp). Jeweled gold crown (3000 gp). A miniature golden chest with tiny emeralds lining the top (150 gp). Old masterpiece painting (600 gp). Cloth of gold vestments (150 gp). Brass mug with jade inlays (100 gp). Gold and topaz bottle stopper cork (700 gp). Gold cup set with emeralds (12000 gp). 1 Medium magic item.


Social Check DCs


Whurbin Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: He sports black clothing, slightly heavier than average wear. He has black hair. His eyes are blue.

Personality: He will rave to anyone who will listen. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Born to a pair of adventurers, Whurbin grew up listening to his mother's many stories. When Whurbin reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk.

Flaws: Insane. Bonds: Family, Adventurer, Military. Occupation: Barrister

Voice: Speaks like tongue is numb

Attributes [hide]

Whurbin Morigak, Male Dwarf Fighter 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 15 (+2)12 (+1) 16 (+3)12 (+1)
Skills Persuasion +3
Senses Passive Perception 13
Languages Common, Dwarven, Draconic
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3

Possessions: 1400 sp. Jade (40 gp). Amethyst (40 gp). Rhodochrosite (11 gp).


Social Check DCs


Akmen Blur, Male Tiefling [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a colorful flower in his purple hair. His eyes are likewise white.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born blind and as such lacked many opportunities for work. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To reunite with his old friends; and he is a bit of a kleptomaniac

Flaws: Disease. Bonds: Attractive, Criminal record, Adventurer. Occupation: Seamstress

Voice: Rolls R's

Attributes [hide]

Akmen Blur, Male Tiefling Barbarian 1
Medium (6'9") Tiefling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 9 (-1)17 (+3) 16 (+3)14 (+2)
Skills Animal Handling +5, Investigation +5
Senses Passive Perception 13
Languages Common, Infernal, Undercommon, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 150 gp.


Social Check DCs

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