Fallond Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: This tall, slender man wears a grey cloak and cross-gartered tan stockings. He wears a broad hat to hide his balding. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Fallond was born the youngest of three triplets. He has had some formal writing training, and achieved minor success. Days after completing his studies, news broke out that his hometown was attacked by goblins. Fallond was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.
Motivation: An old rival family wants him found; and he wants revenge against goblins
Ideals: Artistic. Flaws: Sensitive. Bonds: Family, Enemies. Occupation: Baker
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 14 (+2) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Aquan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 130 gp.
Gerard Floshem, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears light armors faded through time and improper care. His hair is blonde and curly. He has a dull look in his gray eyes.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: From birth he was tutored by a cruel and relentless mentor. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: He is unsatisfied with his job; and further expansion of business
Flaws: Antagonistic. Bonds: Job, Enemies, Mentor. Occupation: Stableman
Voice: American accent
Attributes [hide]
Medium (5'8") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 43 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Aquan, Halfling
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 100 gp. Banded agate (12 gp). Azurite (12 gp). Rock crystal (20 gp). 1 Masterwork Thieves’ tools.
Dabbledob Ningel, Male Gnome [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. His golden hair is smooth and relatively long. He has gleaming, smiling hazel eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. A true patriot, Dabbledob would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Dabbledob was raised in a hard working conservative environment. He went to a religious school and was inspired by the priests there in charitable deeds. He has achieved small success as a Tailor.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Fighting. Flaws: Shy. Bonds: Military, Job, Religious. Occupation: Tailor
Voice: Gruff and masculine
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 11)
Armor Class 12
Hit Points 127 (11d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 20 (+5) | 15 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Druidic, Celestial
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1
Possessions: Just what you see.
Orryn Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is light but he possesses many pastel ritualistic tattoos. He wears a simple blue robe with pastel stripes complete with hood. His hair is silver and very short. His blue eyes lackadaisically let the world flow into them.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an apprentice working in his father's forge. He has drifted from career to career and currently works as a Bellfounder.
Motivation: He has passion for adventuring and risk; and marry his brother to traveling adventurers
Flaws: Selfish. Bonds: Adventurer, Slave, Job, Family. Occupation: Bellfounder
Voice: Sleepy voice
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 17 (+3) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Terran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +4
Possessions: 200 gp. 1 Minor magic item.
Alston Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: A man of a pale complexion, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His chestnut hair is cut short with large spiked bangs in the front. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: His tongue was cut out and he uses sign language. A friendly and beautiful Gnome, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was born in the west. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Alston grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Alston. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Doesn't want to be a Shoemaker and was forced into it by his family; and an old rival family wants him found
Flaws: Disease. Bonds: Attractive, Immigrant, Criminal record, Family. Occupation: Shoemaker
Voice: Irish accent
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Auran, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 20 gp. Amber (120 gp).
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Their contribution stands as a beacon of hope for all adventurers!
