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NPC Generator

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Advanced [show]


Erdan Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'9" has a big stupid grin on his face most of the time. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a very tight haircut. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is irascible and easily irritated. He has a small toy that he constantly fidgets with.

History: Erdan lived on a farm with his father, near the main road leading to a nearby town. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants to raise his children well.

Flaws: Antagonistic, Addict. Bonds: Family, Adventurer. Occupation: Sculptor

Voice: Complex vocabulary, royal

Attributes [hide]

Erdan Koehlanna, Male Elf Rogue 3
Medium (4'9") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 7 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 8 (-1)16 (+3) 13 (+1)13 (+1)
Skills History +5, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Celestial, Gnome, Infernal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


William Rutland, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a club, but if one is not available he will default to his bastard sword and is in decent physical shape. His red hair is long and unkept. He has gleaming, smiling blue eyes.

Personality: He is fixated on the number 70. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He uses divination through singing.

History: Born in the north to a Detective, William learned a great deal about his mother's area of expertise. Like his mother and his sister before him, after school he went straight into learning to become a Detective. He inherited the family business which he has now maintained for 8 years.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Job. Occupation: Detective

Voice: Rhymes sentences (sorry)

Attributes [hide]

William Rutland, Male Human Ranger 1
Medium (6'1") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)10 (+0) 15 (+2)13 (+1)
Skills Insight +4, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 120 gp.


Social Check DCs


Henk Blackwood, Male Half-Orc [Permalink]

Personal [hide]

Description: This eastern man is generally well dressed albeit a few years behind the times. His clothes are grease stained in places. His black hair is braided into rings. His hazel eyes lackadaisically let the world flow into them.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Energy wise he seems alert and responsive.

History: He was born in the east, but his parents moved at a very young age to the west. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the east, certain he would find work there.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Gifted, Professionalism. Bonds: Attractive, Poor, Immigrant. Occupation: Cartwright

Voice: Laughs frequently while speaking

Attributes [hide]

Henk Blackwood, Male Half-Orc Fighter 7
Medium (5'3") Half-Orc, Neutral Good (CR 7)
Armor Class 10
Hit Points 63 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)12 (+1) 14 (+2)14 (+2)
Skills Performance +5, Survival +5
Senses Passive Perception 12
Languages Common, Orc, Sylvan
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 700 gp.


Social Check DCs


Elaim Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing a long, green, dusty cloak. His hair is golden and very short. His ears are large.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Further he is a bit of a stoner and is frequently out of it.

History: His father raised him in a mountain cabin. Elaim was born on a far western plains where he grew up under the tutelage of his mother, an expert Scribe. He's since become an addict/alcoholic.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Flaws: Ugly, Antagonistic, Addict. Bonds: Nature, Immigrant, Job. Occupation: Scribe

Voice: Russian accent

Attributes [hide]

Elaim Ironfist, Male Dwarf Barbarian 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 25 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)10 (+0) 13 (+1)10 (+0)
Skills Medicine +3, Stealth +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: Large well-done wool tapestry (400 gp).


Social Check DCs


Percival Harper, Male Human [Permalink]

Personal [hide]

Description: This man wears a custom-built plate barding that's adorned with blue lining and desert motifs. He has a penchant for wearing a ring with an oversized amber on his right hand. His auburn hair, when down, is lengthy. His brown eyes lackadaisically let the world flow into them.

Personality: Percival wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in the north to a Barkeep, Percival learned a great deal about his mother's area of expertise. His childhood dream was to be a Locksmith, but he was a colossal failure. He then took over the family business and is one of the better Barkeep for hire.

Motivation: Wants a kiss; and expand his business

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Rich, Job, Has a crush. Occupation: Barkeep

Voice: Jamaican accent

Attributes [hide]

Percival Harper, Male Human Rogue 9
Medium (5'9") Human, Lawful Good (CR 9)
Armor Class 14
Hit Points 51 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 14 (+2)10 (+0) 17 (+3)12 (+1)
Skills Athletics +5, Nature +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +4

Possessions: 500 gp. Moss agate (11 gp). Hematite (11 gp). Jet (100 gp). Banded agate (11 gp). Golden yellow topaz (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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