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NPC Generator

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Advanced [show]


Borun Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a faded coat and loose pants complete with feathered hat. He has shaved his head bald. He has a tattooed face.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born in a small village he learned the ways of the warrior from his mother. His childhood dream was to be a Tailor, but he was a colossal failure. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Sabotage a competitor; and his relatives are trying to arrange a marriage

Ideals: Fighting. Flaws: Mundane. Bonds: In love, Job, Family. Occupation: Glassblower

Voice: Australian accent

Attributes [hide]

Borun Greenbottle, Male Halfling Sorcerer 6
Small (3'3") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 29 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 15 (+2)14 (+2) 12 (+1)15 (+2)
Skills Persuasion +5, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Giant
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366530

Possessions: Just what you see.


Social Check DCs


Ralf Woods, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is generally well dressed albeit a few years behind the times, and sports empty pouches on his belt. He wears a Stetson hat to cover his moderate length black hair. He tend to wears goggles to shield his eyes.

Personality: He is calm most of the time but flees social interaction. He is lazy, self-centered, vain, and jealous.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. After coming to the age of reason, Ralf took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted martial powers by his dying sister.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Shy, Selfish. Bonds: Attractive, Religious. Occupation: Herbalist

Voice: Prounounces S like Z

Attributes [hide]

Ralf Woods, Male Half-Elf Wizard 5
Medium (5'1") Half-Elf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 31 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 18 (+4)9 (-1) 13 (+1)14 (+2)
Skills Performance +5, Stealth +6
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. Alexandrite (600 gp). 1 Darkwood Shield.


Social Check DCs


Gilbert Gladstone, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'0". He wears tight fitting clothing which further accentuates his frame, and his gloved hand is found clutching a bow. His silver hair is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: He likes to make people angry or surprised. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born on a small isolated farm. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has set out to sabotage the competition.

Motivation: He is terrified, and will act out of fear; and to be a mason again

Ideals: Joker. Flaws: Antagonistic, Fearful. Bonds: Attractive, Nature, Job. Occupation: Animal Trainer

Voice: French accent

Attributes [hide]

Gilbert Gladstone, Male Human Cleric 1
Medium (5'0") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)13 (+1) 11 (+0)14 (+2)
Skills Athletics +2, Survival +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 1000 cp. Banded agate (4 gp).


Social Check DCs


Mordai Fear, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who wears an entirely green suit with tan socks and a vest with buckled shoes, he is not a threatening figure. He wears a broad hat to cover his moderate length chestnut hair. His skin is flawless and his gold eyes scan people very quickly.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in a small village he learned the ways of the warrior from his mother. Over the years he perfected his riding and shooting skills. He has dedicated himself to building a better kind of golem.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural tiefling artifacts is his passion

Ideals: Fighting. Bonds: Attractive, Adventurer, Nature, Immigrant. Occupation: Marshal

Voice: Jittery and nervous

Attributes [hide]

Mordai Fear, Male Tiefling Bard 9
Medium (5'4") Tiefling, Lawful Good (CR 9)
Armor Class 10
Hit Points 53 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)18 (+4) 15 (+2)12 (+1)
Skills Athletics +3, Persuasion +4
Senses Passive Perception 12
Languages Common, Draconic, Dwarven, Halfling, Druidic
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153332000

Possessions: 1100 gp. Chalcedony (60 gp). Freshwater pearl (6 gp). Red spinel (130 gp). Star ruby (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Efferil Horineth, Male Half-Elf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He wears a tan shirt with thin violet vertical stripes and green pants. He has a hunchback. His red hair is greying along the sides and has receded to reveal a widow's peak. His face is covered beneath a completely black helmet.

Personality: Efferil is depressed about a lot of things. He tends to be a nihilist. He has a habit of throwing himself into exceedingly dangerous situations.

History: Efferil hails from a village terrorized by orcs. In his 18th year, his parents were killed by a orcs raid, leaving Efferil alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by orcs. Efferil was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: Revenge; and a deep hatred of orcs

Flaws: Ugly, Depressed, Impulsive. Bonds: Enemies. Occupation: Locksmith

Voice: Complex vocabulary, royal

Attributes [hide]

Efferil Horineth, Male Half-Elf Barbarian 4
Medium (5'6") Half-Elf, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 44 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)15 (+2) 11 (+0)17 (+3)
Skills Intimidation +5, Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Orc, Terran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: Aquamarine (900 gp). Blue quartz (4 gp). Chalcedony (80 gp). 1 Minor magic item.


Social Check DCs

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