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Advanced [show]


Pandjed Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: This eastern man is wearing a long, tan, dusty cloak. His clothes are grease stained in places. He has no crest. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Pandjed abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is currently in port desperately looking for someone to get him out; and he desires power and/or immortality

Ideals: Persistence. Flaws: Ugly. Bonds: Poor, Immigrant, Adventurer, Slave. Occupation: Animal Trainer

Voice: Relaxed voice

Attributes [hide]

Pandjed Daardendrian, Male Dragonborn Druid 4
Medium (6'4") Dragonborn, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 14 (+2)17 (+3) 12 (+1)13 (+1)
Skills History +5, Performance +3
Senses Passive Perception 11
Languages Common, Aquan, Terran, Dwarven
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 400 gp. Tiger eye turquoise (10 gp). Citrine (40 gp). Red spinel (160 gp). Golden pearl (160 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


River Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He has a moderate pudge and is not very fit. His black fur is braided into rings. His hazel eyes peer out from beneath his Stetson blue hat.

Personality: He is a Butcher first and foremost. He believes firmly that knowledge should be universal. He has a minor phobia of water and hates getting wet.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an apprentice working in his father's forge. He used his abilities to travel the world and help people.

Motivation: He feels kind of lost in life; and further expansion of business

Ideals: Fighting, Philantrophist. Flaws: Fearful, Mundane, Depressed. Bonds: Job. Occupation: Butcher

Voice: Uses lots of figures of speech

Attributes [hide]

River Buttons, Male Tabaxi Wizard 3
Medium (5'8") Tabaxi, Chaotic Good (CR 3)
Armor Class 14
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 11 (+0)11 (+0) 15 (+2)14 (+2)
Skills History +2, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 1 Magnifying glass.


Social Check DCs


Trynnicus Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: He dresses like a well dressed Beggar does. He is physically well-built. He keeps his rusty crest in a pixie cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a great chef.

History: Trynnicus was born in the east. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He was granted necromantic powers by his dying brother.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Gifted, Persistence. Flaws: Insane, Antagonistic. Bonds: Job. Occupation: Beggar

Voice: High pitched and raspy

Attributes [hide]

Trynnicus Akambherylliax, Male Dragonborn Expert 8
Medium (6'1") Dragonborn, Neutral Evil (CR 8)
Armor Class 11
Hit Points 20 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 9 (-1)17 (+3) 11 (+0)19 (+4)
Skills Medicine +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Abyssal, Halfling, Goblin
Attacks Melee +7 / 2d10+4, Ranged +4 / 2d10+1, Grapple +4

Possessions: 300 gp. Gold and topaz bottle stopper cork (1800 gp). A roughly beaten golden orb (40 gp). Embroidered and bejeweled glove (3000 gp).


Social Check DCs


Melech Calm, Male Tiefling [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He carries with him a set of hand crossbows on his belt, each one with a sapphire on the hilt. He has done his best to style his black hair to look like a famous performer. His eyes are likewise gold. His teeth are yellowed and unaligned.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Melech was born the youngest of three triplets. In his 15th year, his parents were killed by a dire rats raid, leaving Melech alone in the world. After a stint in an orphanage, he was adopted. He now travels the world, in search of power and loot.

Motivation: Many dire rats want him driven away.

Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Family, Enemies, Adventurer. Occupation: Fortune-teller

Voice: Dutch accent

Attributes [hide]

Melech Calm, Male Tiefling Warrior 10
Medium (6'1") Tiefling, Neutral Evil (CR 10)
Armor Class 11
Hit Points 70 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)16 (+3) 12 (+1)16 (+3)
Skills Arcana +7, Investigation +7
Senses Passive Perception 11
Languages Common, Goblin, Giant, Sylvan
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Conrad Wordsworth, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His whole body is exceptionally muscular. He has a very tight haircut. His ears are large.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born the only child of a wealthy merchant. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Adventurer, Immigrant. Occupation: Layabout

Voice: Timid voice

Attributes [hide]

Conrad Wordsworth, Male Human Aristocrat 11
Medium (6'3") Human, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 52 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)13 (+1) 12 (+1)11 (+0)
Skills Nature +5, Survival +5
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3

Possessions: 2700 gp. Black opal (400 gp). Violet garnet (1400 gp). Golden yellow topaz (1400 gp).


Social Check DCs

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