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NPC Generator

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Advanced [show]


Gardain Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. His attire stands in sharp contrast to his bow, which is beautifully polished and possesses an ornate carving of a dagger on it. His white hair is lengthy and is close to two feet long. His eyes are likewise brown. His teeth are white and perfect.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Gardain was born with his father's beautiful face. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has comitted a past crime that haunts him to this day; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting. Flaws: Shy, Insane. Bonds: Attractive, Criminal record. Occupation: Fisher

Voice: Jittery and nervous

Attributes [hide]

Gardain Bigtoe, Male Dwarf Sorcerer 1
Medium (4'2") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)17 (+3) 8 (-1)8 (-1)
Skills Insight +1, Performance +1
Senses Passive Perception 9
Languages Common, Dwarven, Draconic, Elven, Infernal
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 300 sp. 1 Banded mail.


Social Check DCs


Broce Sympony, Male Gnome [Permalink]

Personal [hide]

Description: An older man who dresses well, typically a more casual-formal manner, he is not a threatening figure. His chestnut hair is slicked back into a classic pompadour. His face is covered beneath a completely black helmet.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is obsessed with a lost civilization.

History: Born in the east to a Actor, Broce learned a great deal about his mother's area of expertise. He worked as a nervous Actor and found it very stressful. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To be a Butcher again.

Ideals: Logical. Bonds: Attractive, Job, Adventurer. Occupation: Actor

Voice: Low rumbling, strings words together

Attributes [hide]

Broce Sympony, Male Gnome Warlock 14
Small (3'4") Gnome, Chaotic Good (CR 14)
Armor Class 13
Hit Points 90 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)17 (+3) 12 (+1)16 (+3)
Skills Athletics +7, Medicine +6
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Halfling, Ignan
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1643333311

Possessions: 1000 gp. Zircon (30 gp). Banded agate (12 gp). Bloodstone (30 gp). Obsidian (12 gp). Red spinel (80 gp). Aquamarine (300 gp). Citrine (30 gp). Black pearl (300 gp). Blue quartz (12 gp). Citrine (30 gp). Violet garnet (300 gp). Smoky quartz (30 gp). Golden yellow topaz (300 gp). Chrysoberyl (80 gp).


Social Check DCs


Laucian Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he tends to wear a white poncho over his likewise colored trousers and shirt. His hair is blonde and very short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is able to fit into much smaller and tighter spaces than normal.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Spy arts, while his father instructed him in etiquette, music and courtly manner. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a spy and was forced into it by his family

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Rich, Family. Occupation: Spy

Voice: Speaks with squeezed throat

Attributes [hide]

Laucian Xistsrith, Male Elf Aristocrat 13
Medium (5'2") Elf, Chaotic Good (CR 13)
Armor Class 14
Hit Points 103 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 16 (+3)16 (+3) 17 (+3)14 (+2)
Skills Investigation +7, Religion +7
Senses Passive Perception 13
Languages Common, Elven, Druidic, Abyssal, Ignan
Attacks Melee +4 / 4d4+0, Ranged +8 / 4d4+4, Grapple +4

Possessions: 4000 gp. Silver pearl (130 gp). Blue quartz (14 gp). Coral (130 gp). Moss agate (14 gp). Black pearl (500 gp). Red-brown spinel (130 gp). Citrine (60 gp). Smoky quartz (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Frederick Shelly, Male Human [Permalink]

Personal [hide]

Description: A 6'0" eastern man, he wears tattered old clothes. His hair, while still mostly white, has prominent grey streaks. His face is covered beneath a completely black helmet.

Personality: His tongue was cut out and he uses sign language. He always tries to repair and not replace. It was this mentality that drove him into the Shepherd business.

History: A powerful brothel owner made him what he is. A freak accident while working with his Detective mother left him crippled. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He is greedy; and several ex partners dislike his way of doing things and want revenge

Ideals: Persistence. Flaws: Ugly, Disease. Bonds: Mentor. Occupation: Shepherd

Voice: Gruff and masculine

Attributes [hide]

Frederick Shelly, Male Human Paladin 11
Medium (6'0") Human, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 97 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)13 (+1) 13 (+1)9 (-1)
Skills Athletics +6, Investigation +5
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: 1300 gp. Gold dragon comb with red garnet eye (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Minor magic item.


Social Check DCs


Cask In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a green collared shirt and blue pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His cinnamon fur is still thick. He has yellow eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He comes from a rich southern family. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Cask grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Cask. He has built up a small fortune and can afford his own way.

Motivation: He feels that his past leaves him morally obligated to help; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Joker. Flaws: Selfish. Bonds: Rich, Criminal record. Occupation: Body Guard

Voice: Hissing voice

Attributes [hide]

Cask In the Wind, Male Tabaxi Warrior 5
Medium (5'5") Tabaxi, Neutral Evil (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)11 (+0) 15 (+2)11 (+0)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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