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Advanced [show]


Theriatis Berevan, Male Half-Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears a blue shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them, marred by chocolates. His white hair is smooth and relatively long. His eyes are blue and beady.

Personality: A deeply religious man he believes everything happens for a reason. Energy wise he seems alert and responsive.

History: He was raised in a plains tribe. Theriatis was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He now spends his time doing works of charity.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Professionalism, Philantrophist. Flaws: Ugly. Bonds: Religious, Nature. Occupation: Bather

Voice: Soothing and warm

Attributes [hide]

Theriatis Berevan, Male Half-Elf Bard 11
Medium (5'1") Half-Elf, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 64 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 15 (+2)17 (+3) 16 (+3)13 (+1)
Skills Acrobatics +5, Nature +7
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Abyssal, Goblin
Attacks Melee +8 / 3d8+4, Ranged +5 / 3d8+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153333100

Possessions: 90 pp. Pink pearl (90 gp). Golden yellow topaz (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ethereal Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears tight fighting clothing, which leaves very little to the imagination. Beneath his clothing is a huge mess of scar tissue. He has dyed his greying white fur a little too much giving a sharp white color. His yellow eyes dart from person to person to random spaces in the air.

Personality: He is business-like. He takes instructions and follows them to the letter. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. In his 18th year, his parents were killed by a gnolls raid, leaving Ethereal alone in the world. After a stint in an orphanage, he was adopted. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: A deep hatred of gnolls; and someone believes him a fraud

Ideals: Fighting, Professionalism. Bonds: Slave, Enemies, Religious. Occupation: Mercenary

Voice: Speaks with lips pursed

Attributes [hide]

Ethereal Of Shadows, Male Tabaxi Aristocrat 6
Medium (5'2") Tabaxi, True Neutral (CR 6)
Armor Class 13
Hit Points 49 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)12 (+1) 15 (+2)16 (+3)
Skills Deception +6, History +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 500 gp. Citrine (20 gp). Coral (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilbert Altham, Male Human [Permalink]

Personal [hide]

Description: He wears tan leather gloves, a tan jacket, and tight pants. His chestnut hair is cut short with large spiked bangs in the front. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Guard arts, while his father instructed him in etiquette, music and courtly manner. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He left for the south, certain he would find work there.

Motivation: He has passion for adventuring and risk; and money/treasure

Ideals: Gifted. Flaws: Depressed. Bonds: Rich, Immigrant, Adventurer. Occupation: Guard

Voice: pre-pubescent

Attributes [hide]

Gilbert Altham, Male Human Monk 1
Medium (6'4") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)15 (+2) 11 (+0)8 (-1)
Skills Acrobatics +2, Medicine +2
Senses Passive Perception 10
Languages Common, Ignan, Celestial
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2

Possessions: 800 sp. Iolite (50 gp). 1 Masterwork studded leather.


Social Check DCs


Cockaby Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: He wears a fancy red suit. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has styled his auburn hair well, parting it to the left. His eyes are likewise blue. His teeth are white and perfect.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Gifted from a young age, Cockaby studied abroad. He worked as a nervous Servant and found it very stressful. Due to his spouse's obsession with being a Sculptor they were divorced and he won custody of their son. He worked as a Servant, and he later adopted a second son.

Motivation: Wants to open a new tavern; and wants to raise his children well

Ideals: Gifted. Bonds: Attractive, Job, Criminal record, Family. Occupation: Servant

Voice: Can't modulate volume

Attributes [hide]

Cockaby Bafflestone, Male Gnome Expert 4
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 25 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)9 (-1) 15 (+2)12 (+1)
Skills Investigation +1, Persuasion +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 31000 sp. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Radomir Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man is dressed in an above average manner and is in decent physical shape. His hair is greying and his face has many wrinkles. His violet eyes dart from person to person to random spaces in the air.

Personality: He is almost excessively polite to everyone, even when angry. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A powerful necromancer made him what he is. Radomir liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero.

Flaws: Shy. Bonds: Attractive, Adventurer, Mentor, Nature. Occupation: Cook

Voice: Thin and wheezing

Attributes [hide]

Radomir Goodearth, Male Halfling Commoner 6
Small (2'10") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 29 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)16 (+3) 11 (+0)15 (+2)
Skills Arcana +6, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Celestial, Undercommon, Gnome
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 500 gp.


Social Check DCs

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