Dreali Siannodel, Male Elf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear flannel. He keeps his red hair in a pixie cut. His eyes are blue and beady.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born in a small mountains village. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Dreali took refuge in the old dungeon and found the beat up mace and armor he uses now. He's also a talented Barkeep, but doesn't like to broadcast it.
Motivation: Sabotage a competitor; and expand his business
Ideals: Disciplined, Logical. Flaws: Ugly. Bonds: Nature, Job. Occupation: Knight
Voice: Old thin voice
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 5 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 8 (-1) | 18 (+4) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Ignan, Halfling, Sylvan, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1000 sp.
Thorin Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears a violet tunic with green highlights, and long red pants that bunch up around his shoes. He has a small bristly mustache and wavy brown hair. His blue eyes are slightly larger than normal.
Personality: He is overprotective of those who hire his services. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Thorin hails from a village terrorized by goblins. Cursed with vampirism at a very young age, Thorin has worked very hard to control his curse. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and to find somewhere to settle down
Ideals: Philantrophist. Flaws: Disease, Mundane. Bonds: Guardian, Enemies. Occupation: Adventurer
Voice: Pronounces O like U
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 72 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 10 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 |
Possessions: 2000 gp. Red-brown spinel (40 gp). Moonstone (80 gp). Eye agate (8 gp). Chalcedony (80 gp). Deep blue spinel (900 gp). Violet garnet (900 gp). Red garnet (40 gp). Deep blue spinel (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Shifting In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears blue leather gloves, a blue jacket, and tight pants. He has moderate length orange fur. He has yellow eyes.
Personality: He loves telling others what to do and how they should feel about things. He uses divination through singing.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Shifting was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Shifting decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.
Motivation: He has comitted a past crime that haunts him to this day; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Opinionated, Gifted. Bonds: Poor, Military, Criminal record. Occupation: Soapmaker
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Evil (CR 13)
Armor Class 12
Hit Points 65 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2
Possessions: 1000 gp. Gold dragon comb with red garnet eye (1800 gp). Sapphire pendant on gold chain (2300 gp). Gold music box (3000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (100 gp). A necklace of small pink pearls (4000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Brass mug with jade inlays (400 gp). Gold music box (3000 gp). Cloth of gold vestments (100 gp). 1 Medium magic item.
Kody Alton, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a shirt that is too small, which lets his gut show, with a ratty green coat over it, he is not a threatening figure. His hair is long and brown with streaks of black, and is pulled back with small green clips. His beard is black, braided, and well cared for. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is obsessed with his god.
History: Kody hails from a village terrorized by giants. In his 17th year, his parents were killed by a giants raid, leaving Kody alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and someone believes him a fraud
Flaws: Ugly, Insomniac, Shy. Bonds: Religious, Enemies. Occupation: Seamstress
Voice: Eastern European accent
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 11)
Armor Class 9
Hit Points 25 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 10 (+0) | 13 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +6 / 3d8+2, Ranged +3 / 3d8-1, Grapple +2
Possessions: 90 pp. Gold and topaz bottle stopper cork (1000 gp). Jeweled anklet (4000 gp). A roughly beaten golden orb (40 gp). 1 Minor magic item. 1 Minor magic item.
Lucan Iranapha, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is dressed in an above average manner. His golden hair is slicked back into a classic pompadour. His blue eyes are passionate and lively.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Lucan was raised in a hard working conservative environment. He struck it rich when he found rare goods in large quantities. He has worked as a Banker like his father before him.
Motivation: Further expansion of business.
Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Rich, Job. Occupation: Banker
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 22 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 16 (+3) | 8 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
