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Advanced [show]


Brug Wellington, Male Half-Orc [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a black tunic with yellow highlights, and long white pants that bunch up around his shoes. He has chestnut hair. His face is covered beneath a completely black helmet.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is obsessed with finding treasure.

History: He comes from a rich eastern family. His father was a mechanic, and taught him how to fix just about anything. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Money/treasure; and he's looking for his big break

Ideals: Persistence. Flaws: Ugly, Shy. Bonds: Adventurer, Rich. Occupation: Barrister

Voice: Hard of hearing, loud

Attributes [hide]

Brug Wellington, Male Half-Orc Sorcerer 2
Medium (5'8") Half-Orc, Neutral Evil (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)12 (+1) 13 (+1)12 (+1)
Skills Acrobatics +3, History +3
Senses Passive Perception 11
Languages Common, Orc, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 3 Holy water.


Social Check DCs


Osco TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a tan tunic with grey highlights, and long black pants that bunch up around his shoes. He sports a flattop hair cut. He is very pretty but has cold, dead eyes.

Personality: Calm and collected, he is a well trained Mortician. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He inherited the family business which he has now maintained for 10 years.

Motivation: His relatives are trying to arrange a marriage; and to be a shoemaker again

Ideals: Athletic, Gifted. Flaws: Disease. Bonds: Attractive, Job, Family. Occupation: Mortician

Voice: Creaky witch voice

Attributes [hide]

Osco TellPenny, Male Halfling Aristocrat 4
Small (3'0") Halfling, Lawful Evil (CR 4)
Armor Class 12
Hit Points 21 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)16 (+3) 10 (+0)11 (+0)
Skills Persuasion +2, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Terran, Infernal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. 1 Disguise kit. 1 Climber’s kit.


Social Check DCs


Edge Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears silk and lounges about seductively. He wears a broad hat to cover his moderate length lavender fur. His green unseeing eyes seem to look past you.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He would rather hide behind his crafts than deal with other people.

History: Born in the south to a Bather, Edge learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bather work with an outfit from a few towns over. Bather work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Bather soon after.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Artistic. Flaws: Disease, Shy. Bonds: Attractive, Job. Occupation: Bather

Voice: Low range voice

Attributes [hide]

Edge Paws, Male Tabaxi Commoner 10
Medium (5'5") Tabaxi, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 48 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 15 (+2)14 (+2) 13 (+1)14 (+2)
Skills Athletics +3, History +6
Senses Passive Perception 11
Languages Common, Infernal, Dwarven
Attacks Melee +3 / 3d6-1, Ranged +8 / 3d6+4, Grapple +6

Possessions: 1300 gp. Onyx (50 gp). Peridot (50 gp). Blue quartz (13 gp). Obsidian (13 gp). Chrysoprase (50 gp). Bloodstone (50 gp). Freshwater pearl (13 gp).


Social Check DCs


Delebean Leffery, Male Gnome [Permalink]

Personal [hide]

Description: He sports brown clothing, slightly heavier than average wear. He carries a battered whip and tarnished hand crossbow as well. His long black hair is drawn into a two foot long braid. He is baby faced.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: When he was but 7 years old his parents immigrated from the south. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Marry his brother to traveling adventurers; and find a way to reverse the transformation of his brother

Ideals: Fighting. Flaws: Shy. Bonds: Immigrant, Adventurer, Family. Occupation: Mason

Voice: Soft and melodious

Attributes [hide]

Delebean Leffery, Male Gnome Sorcerer 4
Small (3'6") Gnome, Chaotic Good (CR 4)
Armor Class 14
Hit Points 13 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)10 (+0) 12 (+1)14 (+2)
Skills Arcana +2, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 15000 sp.


Social Check DCs


Roondar Daergel, Male Gnome [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'4" has a big stupid grin on his face most of the time. He does not wear sleeves and tends to eschew shirts when he can avoid it. His moppish white hair is in a traditional bowl cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He speaks before he thinks and is too direct. He plays an instrument quite well.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: To prove his worth to the world; and to get a good night's sleep

Ideals: Artistic, Gifted. Flaws: Insomniac, Impulsive. Bonds: Rich. Occupation: Animal Trainer

Voice: Scratchy, weak

Attributes [hide]

Roondar Daergel, Male Gnome Fighter 2
Small (3'4") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 26 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 20 (+5)13 (+1) 12 (+1)13 (+1)
Skills Nature +3, Religion +3
Senses Passive Perception 11
Languages Common, Gnome, Druidic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 320 gp.


Social Check DCs

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