Adrik Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: This malnourished man has a large green mantle and cape that has been intricately interwoven into his yellow robe. His chestnut hair is matted, messy, and big. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is used to getting what he wants. In part because he is a meticulous planner.
History: Adrik was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Since then, he has sought to make the best of life.
Motivation: Someone believes him a fraud.
Ideals: Optimist, Professionalism. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Adventurer
Voice: Pronounces O like U
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 22 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 13 (+1) | 18 (+4) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Gnoll, Ignan, Terran
Attacks Melee +6 / 1d6+4, Ranged +1 / 1d6-1, Grapple +4
Possessions: 260 gp.
Roland Bing, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a moderate pudge and is not very fit. His blonde hair and beard is wavy and long. He wears an eyepatch.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Roland hails from a village terrorized by goblins. At a young age his mother died while driving off some goblins. His father being the stubborn sort decided to stay and helped train him in nunchaku use. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and revenge
Ideals: Fighting. Flaws: Ugly, Greedy, Shy. Bonds: Rich, Enemies. Occupation: Barkeep
Voice: Russian accent
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 16 (+3) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Draconic, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Silent Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: He is lean but muscular and wears tight fighting clothing, which leaves very little to the imagination. His gray fur is singed and shortened. His otherwise smooth face is marked with small tiny scars.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He always tries to repair and not replace. It was this mentality that drove him into the Stylist business.
History: Silent was born the youngest of three triplets. A gypsy cursed him at a young age, leading to his ugly appearance. Due to his spouse's obsession with being a Mortician they were divorced and he won custody of their daughter. He worked as a Stylist, and he later adopted a second daughter.
Motivation: To reunite with his absent mother.
Ideals: Fighting, Philantrophist, Persistence. Flaws: Ugly. Bonds: Family. Occupation: Stylist
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'5") Tabaxi, Neutral Evil (CR 9)
Armor Class 12
Hit Points 59 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 17 (+3) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 50 pp. Black star sapphire (400 gp). Jasper (20 gp). Freshwater pearl (16 gp). Hematite (16 gp). Chrysoprase (20 gp). Rose (20 gp). Deep blue spinel (1400 gp). Black pearl (1400 gp).
Ernest Dryden, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'10" and wears black trousers with grey and blue striped suspenders. He wears various colorful collared shirts. His hair is blonde and very short. His eyes are gray and he is always smoking a pipe.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He takes great joy in being the best Dilettante in town.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has set out to sabotage the competition.
Motivation: Money/treasure; and expand his business
Flaws: Sensitive. Bonds: Job, Immigrant, Nature, Rich. Occupation: Dilettante
Voice: pre-pubescent
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
Possessions: Onyx (50 gp). 3 Antitoxin.
Wrenn Munggen, Male Gnome [Permalink]
Personal [hide]
Description: This man is generally well dressed albeit a few years behind the times, and sports empty pouches on his belt. He has white hair. He has a tattooed face.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born in a small desert village. Wrenn was born on a far northern desert where he grew up under the tutelage of his father, an expert Cartwright. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Philantrophist. Bonds: Attractive, Adventurer, Nature, Immigrant. Occupation: Cartwright
Voice: High pitched, excited
Attributes [hide]
Small (3'7") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 20 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 10 (+0) | 13 (+1) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Gnome, Auran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!
