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NPC Generator

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Advanced [show]


Kyle Huxley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing a perfectly clean shirt and pair of pants. His silver hair is greying along the sides and has receded to reveal a widow's peak. His brown eyes dart from person to person.

Personality: Confrontational and typically high on some drug or another. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He got away from his former life and has fallen to alcoholism.

Motivation: To end his boredom.

Ideals: Extrovert, Logical. Flaws: Addict, Mundane. Bonds: Attractive. Occupation: Doctor

Voice: Draws out vowels

Attributes [hide]

Kyle Huxley, Male Human Rogue 7
Medium (6'0") Human, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 39 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)15 (+2) 16 (+3)8 (-1)
Skills History +5, Nature +5
Senses Passive Perception 13
Languages Common, Gnoll, Terran
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 4000 sp.


Social Check DCs


Drogo Ansley, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He sports a long white beard, and similarly colored long hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Drogo was born with his mother's beautiful face. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To reunite with his absent mother.

Ideals: Entrepeneur. Flaws: Terse. Bonds: Attractive, Religious, Family. Occupation: Seamstress

Voice: Pirate accent

Attributes [hide]

Drogo Ansley, Male Human Paladin 5
Medium (5'6") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)12 (+1) 16 (+3)12 (+1)
Skills Insight +6, Performance +4
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 2000 sp.


Social Check DCs


Namfoodle Garrick, Male Gnome [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a black cloak and cross-gartered white stockings. His golden hair is styled in orderly dreadlocks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He was an athlete and attended two major summer competitions. He never won. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to work out more often; and to reunite with his absent father

Ideals: Athletic, Persistence, Artistic. Flaws: Shy. Bonds: Attractive. Occupation: Banker

Voice: Indian accent

Attributes [hide]

Namfoodle Garrick, Male Gnome Expert 1
Small (3'3") Gnome, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)12 (+1) 14 (+2)15 (+2)
Skills Animal Handling +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnome, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 110 gp. Blue quartz (8 gp).


Social Check DCs


Flask Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear fine silks, though has several suits of combat armor for his hunting needs and is in decent physical shape. He keeps his long red fur kept up in a rat tail. His eyes are hazel.

Personality: Prone to second guessing himself, he comes off as nervous. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Flask hails from a village terrorized by orcs. His mother had invested heavily in several trade routes and wanted him to inherit them. He then took over the family business and is one of the better Sculptor for hire.

Motivation: Wants to open a new tavern.

Ideals: Optimist. Flaws: Shy. Bonds: Rich, Enemies, Job. Occupation: Sculptor

Voice: Pirate accent

Attributes [hide]

Flask Fang, Male Tabaxi Paladin 6
Medium (6'5") Tabaxi, Neutral Evil (CR 6)
Armor Class 13
Hit Points 49 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)15 (+2) 12 (+1)13 (+1)
Skills Deception +4, Medicine +4
Senses Passive Perception 11
Languages Common, Gnoll, Draconic
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 700 gp.


Social Check DCs


Wymar Beitz, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His skin is fair and his fingers are delicate and long. He has wavy red hair. His face is covered beneath a completely black helmet.

Personality: He acts crazy and hedonistic. He is a very good compulsive liar and kleptomaniac.

History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has decided he is irredeemable; and seeks redemption

Ideals: Logical. Flaws: Ugly, Hedonist. Bonds: Criminal record. Occupation: Animal Trainer

Voice: Thin and wheezing

Attributes [hide]

Wymar Beitz, Male Human Adept 1
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)17 (+3) 13 (+1)15 (+2)
Skills Acrobatics +1, Performance +4
Senses Passive Perception 11
Languages Common, Gnoll, Infernal, Auran
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 110 gp.


Social Check DCs

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