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NPC Generator

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Advanced [show]


Ahrim Doubt, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a simple black robe with blue stripes complete with hood. His hair is short and black. He is missing an eye and his face is severely sunburned. His one remaining eye shines white.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Ahrim enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Ahrim hails from a village terrorized by goblins. He was an athlete and attended two major summer competitions. He never won. Days after completing his studies, news broke out that his hometown was attacked by goblins. Ahrim was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: Revenge; and a deep hatred of goblins

Ideals: Athletic. Flaws: Ugly, Antagonistic, Hedonist. Bonds: Enemies. Occupation: Unemployed

Voice: Aggressive tone

Attributes [hide]

Ahrim Doubt, Male Tiefling Fighter 8
Medium (5'3") Tiefling, Lawful Evil (CR 8)
Armor Class 10
Hit Points 54 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)16 (+3) 15 (+2)16 (+3)
Skills Athletics +3, Deception +6
Senses Passive Perception 12
Languages Common, Giant, Gnoll, Auran
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +6

Possessions: 1200 gp. White pearl (60 gp). Hematite (6 gp). Hematite (6 gp). Chalcedony (50 gp). Eye agate (6 gp). Silver pearl (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Norûk Lindsey, Male Half-Orc [Permalink]

Personal [hide]

Description: He is lean but muscular and wears dark leathers with embroidery. His white hair is heavily combed to the right. He wears round tiny glasses practically rammed into his face.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is used to getting what he wants. In part because he is a meticulous planner.

History: Norûk was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has gone from town to town working and never settling down anywhere, but has fallen for a local Roofer. He hasn't told them the truth, but wants to settle down with them.

Motivation: He doesn't get along with people that don't share his tastes; and doesn't want to be a unemployed and was forced into it by his family

Ideals: Professionalism, Impeccable. Flaws: Shy. Bonds: Family, Has a crush. Occupation: Unemployed

Voice: Laughs frequently while speaking

Attributes [hide]

Norûk Lindsey, Male Half-Orc Cleric 1
Medium (6'8") Half-Orc, Neutral Evil (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 18 (+4)10 (+0) 11 (+0)13 (+1)
Skills Animal Handling +2, Investigation +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 700 sp. 1 Masterwork Common Melee.


Social Check DCs


Cask Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'1". He wears baggy blue pantaloons and a black scarf, and his gloved hand is found clutching a trident. His black fur is braided into rings. He wears a mask on his face.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Cask was born in the north. At a young age he loved to build and create. Brilliant and gifted he never wanted to apply himself. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has passion for adventuring and risk; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Persistence, Gifted. Flaws: Antagonistic, Greedy. Bonds: Adventurer. Occupation: Carter

Voice: Raspy

Attributes [hide]

Cask Thundercloud, Male Tabaxi Druid 12
Medium (6'1") Tabaxi, Neutral Good (CR 12)
Armor Class 12
Hit Points 80 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)12 (+1) 14 (+2)18 (+4)
Skills Intimidation +8, Performance +8
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465443

Possessions: 4000 gp. Alexandrite (500 gp). Emerald (500 gp). Onyx (70 gp). Star rose quartz (70 gp). Golden yellow topaz (500 gp). Hematite (11 gp). Carnelian (70 gp). Alexandrite (500 gp). Golden yellow topaz (500 gp). Obsidian (11 gp).


Social Check DCs


Kilvar Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who wears long strands of ruby and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His auburn hair has been sun bleached extensively. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He feeds upon the attention of others.

History: Kilvar was born the youngest of three triplets. He helped his mother out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: He is greedy.

Flaws: Antagonistic. Bonds: Rich, Attractive, Family, Job. Occupation: Blacksmith

Voice: Raspy

Attributes [hide]

Kilvar Thrahak, Male Dwarf Rogue 2
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)13 (+1) 14 (+2)9 (-1)
Skills Perception +4, Performance +1
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 5000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Drifting Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a faded coat and loose pants complete with deerstalker hat, and is pretty ugly. His orange fur is slicked back into a classic pompadour. His face is scarred and worn.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Drifting was born in the north. At a young age he loved to build and create. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Persistence, Gifted. Flaws: Ugly, Terse. Bonds: Rich. Occupation: Layabout

Voice: Strong lisp

Attributes [hide]

Drifting Of Spirit, Male Tabaxi Rogue 1
Medium (5'7") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)18 (+4) 15 (+2)12 (+1)
Skills Medicine +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Sylvan, Druidic, Undercommon, Infernal
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 500 sp. Blue quartz (5 gp).


Social Check DCs

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