Tûkâ Livingstone, Male Half-Orc [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is renowned for his bright green suits and hats. With a patchy chestnut beard and wild chestnut hair. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He likes to make people angry or surprised. He is lazy, self-centered, vain, and jealous.
History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He struck the Brewer job and began his own company from there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to be a painter again
Ideals: Fighting. Flaws: Antagonistic, Selfish. Bonds: Job. Occupation: Brewer
Voice: Mousy voice
Attributes [hide]
Medium (5'7") Half-Orc, Neutral Evil (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 13 (+1) | 7 (-2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: Just what you see.
Bundrigo Brushgather, Male Halfling [Permalink]
Personal [hide]
Description: He is a mite stocky and wears skinny pants and wears a red and white robe with the hood down. His red hair is slicked back into a classic pompadour. He is baby faced.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He misses his home and complains about the freezing weather, even in summer.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He took every job he could get his hands on, but the opportunities for Halflings in the east were limited. He became a Carpenter soon after.
Motivation: Wants to open a new tavern; and a deep hatred of dire rats
Ideals: Gifted, Artistic. Bonds: Immigrant, Job, Enemies. Occupation: Carpenter
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 6)
Armor Class 15
Hit Points 35 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 12 (+1) | 14 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Dwarven, Celestial
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 600 gp.
Quarethon Argenthrixus, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a husky man, who wears pastel leather gloves, a pastel jacket, and tight pants. His copper crest is slicked back into a classic pompadour. He wears a mask on his face.
Personality: Quarethon hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He is a very good compulsive liar and kleptomaniac.
History: He was born at the edge of vast island. From his teen years he was always beautiful and desirable, so people have always doted on him. He used his abilities to trick people and travel the world for free.
Motivation: He uses money and sex appeal to get what he needs; and seeks redemption
Ideals: Artistic. Bonds: Criminal record, Nature, Attractive, Rich. Occupation: Unemployed
Voice: Low range voice
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 11)
Armor Class 11
Hit Points 58 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 |
Possessions: 1000 gp. Large well-done wool tapestry (400 gp). Brass mug with jade inlays (400 gp). 1 Minor magic item. 1 Minor magic item.
Nordak Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: 4'2" and muscular, this eastern man does not wear sleeves and tends to eschew shirts when he can avoid it. His silver hair, when down, is lengthy. His hazel eyes lackadaisically let the world flow into them.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Gifted from a young age, Nordak studied abroad. At some point he was captured by dire rats and was tortured. After several years of this he finally managed to escape. Recently he has begun working with bootleggers and crooks.
Motivation: Wants to work out more often; and he wants revenge against dire rats
Ideals: Athletic, Gifted. Bonds: Enemies, Criminal record, Slave. Occupation: Bather
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'2") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 19 (+4) | 15 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Aquan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 30 gp.
Erevan Horineth, Male Half-Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he prefers to wear yellow pants and tee shirts. His white hair is braided into rings. He has a tattooed face.
Personality: He is fixated on the number 42. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Cursed with lycanthropy at a very young age, Erevan has worked very hard to control his curse. He now owns his own business.
Motivation: He is not mentally stable, and does not behave rationally; and further expansion of business
Flaws: Insane, Antagonistic, Disease. Bonds: Job. Occupation: Adventurer
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 29 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 9 (-1) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 1 |
Possessions: 60 pp.
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Their contribution stands as a beacon of hope for all adventurers!
