Sindri Fabblestabble, Male Gnome [Permalink]
Personal [hide]
Description: 3'4" and muscular, this northern man wears light armors faded through time and improper care. His brown hair is unkempt and raggedy. His face is covered beneath a completely black helmet.
Personality: He is irascible and easily irritated. He is harsh and unforgiving.
History: Born to a poor family in the city he treasured whatever gifts he got. Through the years after Sindri was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Sindri's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wants to work out more often; and he feels that his past leaves him morally obligated to help
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Server
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 46 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 20 (+5) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. 1 Minor magic item.
Tricking In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is wearing a long, blue cloak. His yellow fur is greasy and uncared for. He has several tiny opal earrings on each ear.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Tricking was raised in a hard working conservative environment. A few years later when the east was not economically sound they moved to his current location. He has built up a small fortune and can afford his own way.
Motivation: He is content; and he is greedy
Ideals: Logical. Flaws: Ugly, Mundane. Bonds: Rich, Job, Immigrant. Occupation: Spice Merchant
Voice: Sleepy voice
Attributes [hide]
Medium (6'8") Tabaxi, True Neutral (CR 11)
Armor Class 14
Hit Points 53 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 12 (+1) | 15 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Druidic, Undercommon
Attacks Melee +7 / 3d8+3, Ranged +8 / 3d8+4, Grapple +6
Possessions: 2300 gp. Alexandrite (1300 gp). Red spinel (70 gp). Lapis lazuli (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Bhevek Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: This man is very fat, and wears light armors faded through time and improper care. His red hair is lengthy. He wears an eyepatch.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: When he was but 4 years old his parents immigrated from the east. Bhevek was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Ploughman. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Expand his business; and he'd like to take his coworkers down a peg
Ideals: Optimist. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Ploughman
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 12 (+1) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Gnome
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 11000 cp.
Adelard Allerton, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He has no hair. His eyes are likewise gray.
Personality: Cocky and sure of himself, he believes he is the best Carter born in the past three hundred years. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He helped his mother out around the business and became quite the natural. He became a Carter soon after.
Motivation: He is unsatisfied with his job; and expand his business
Ideals: Justice. Flaws: Ugly, Disease. Bonds: Job, Criminal record. Occupation: Carter
Voice: Squeaky
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 17 (+3) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Undercommon, Gnome
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 130 gp.
Patrick Kemmerer, Male Half-Elf [Permalink]
Personal [hide]
Description: 5'10" and muscular, this western man dresses well, wearing brown shirts, loose pants, and blazers most of the time. His hair is long and blonde with streaks of auburn, and is pulled back with small brown clips. His beard is auburn, braided, and well cared for. He wears large thick round spectacles.
Personality: He is business-like. He takes instructions and follows them to the letter. He does not believe in violence as a means to an end. He is a dedicated Architect but believes his peers are too gung-ho.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Wants to work out more often; and to end his boredom
Ideals: Athletic, Professionalism, Pacifist. Flaws: Mundane. Bonds: Attractive. Occupation: Architect
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 35 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 15 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Halfling, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3
Possessions: 200 gp.
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