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Advanced [show]


Donaar Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: He is wearing a long, black, dusty cloak. He has a slight overbite and is overall scrawny. His rusty crest is matted, messy, and big. He tend to wears goggles to shield his eyes.

Personality: Eccentric and domineering, Donaar will drive conversation. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was granted necromantic powers by his dying brother.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Extrovert, Gifted. Flaws: Ugly, Insane, Antagonistic. Bonds: Mentor. Occupation: Healer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Donaar Delmirev, Male Dragonborn Barbarian 7
Medium (6'6") Dragonborn, Chaotic Good (CR 7)
Armor Class 13
Hit Points 37 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)15 (+2) 11 (+0)17 (+3)
Skills Arcana +5, Perception +3
Senses Passive Perception 13
Languages Common, Gnoll, Goblin
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drogo Spalding, Male Human [Permalink]

Personal [hide]

Description: This man wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a falchion, but if one is not available he will default to his monstrous two handed axe. He is muscular with a powerful set of arms. His white hair is knotted and matted. His face is scarred and worn.

Personality: He dislikes all the random violence that takes place in the east. He cannot resist a sob story and will often dote over anyone who has one.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Drogo was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Drogo's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Drogo and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and marry his sister to traveling adventurers

Ideals: Pacifist, Philantrophist. Flaws: Ugly, Antagonistic. Occupation: Servant

Voice: Rhymes sentences (sorry)

Attributes [hide]

Drogo Spalding, Male Human Druid 1
Medium (5'1") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 10 (+0)14 (+2) 14 (+2)13 (+1)
Skills Insight +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Gnoll, Auran
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: Just what you see.


Social Check DCs


Mormog Graeme, Male Half-Orc [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears silk and lounges about seductively. He has wavy white hair. He is very pretty but has cold, dead eyes.

Personality: Cocky and sure of himself, he believes he is the best Adventurer born in the past three hundred years. The war was a terrible time for him, and Mormog does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: When he was but 4 years old his parents immigrated from the south. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Adventurer work with an outfit from a few towns over. Adventurer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: He loathes his own lifestyle.

Flaws: Depressed. Bonds: Attractive, Job, Military, Immigrant. Occupation: Adventurer

Voice: Whispers

Attributes [hide]

Mormog Graeme, Male Half-Orc Wizard 7
Medium (6'6") Half-Orc, Chaotic Good (CR 7)
Armor Class 13
Hit Points 34 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 15 (+2)10 (+0) 13 (+1)9 (-1)
Skills Performance +2, Survival +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ghesh Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: This late middle aged man wears brown leather gloves, a brown jacket, and tight pants and is in decent physical shape. His long black crest is drawn into a two foot long braid. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his red eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born at the edge of vast island. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has never given up on his painting dream.

Motivation: To prove his worth to the world; and to pay off his debts

Flaws: Sensitive, Impulsive. Bonds: Attractive, Nature, Debt. Occupation: Glassblower

Voice: Jittery and nervous

Attributes [hide]

Ghesh Hashphronyxadyn, Male Dragonborn Wizard 12
Medium (6'3") Dragonborn, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 33 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)17 (+3) 12 (+1)16 (+3)
Skills History +7, Performance +7
Senses Passive Perception 11
Languages Common, Orc, Auran, Draconic
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1544443320

Possessions: Freshwater pearl (5 gp). Citrine (40 gp). Peridot (40 gp). Alexandrite (900 gp). Jade (60 gp). Aquamarine (900 gp). Obsidian (5 gp). Deep blue spinel (900 gp). Iolite (40 gp).


Social Check DCs


Dagger Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears very tight pants and wife beaters, though occasionally he sports a red coat. His black fur is braided into rings. He tend to wears goggles to shield his eyes.

Personality: Calm and collected, he is a well trained Brewer. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born blind and as such lacked many opportunities for work. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Being a Brewer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Seeks redemption.

Flaws: Disease. Bonds: Job, Criminal record, Nature. Occupation: Brewer

Voice: Smoker's lung

Attributes [hide]

Dagger Of Storm, Male Tabaxi Fighter 2
Medium (6'0") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)15 (+2) 16 (+3)15 (+2)
Skills Performance +4, Religion +4
Senses Passive Perception 13
Languages Common, Aquan, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 230 gp.


Social Check DCs

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