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NPC Generator

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Advanced [show]


Stannor TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He wears brown trousers with black and blue striped suspenders. He wears various colorful collared shirts. He is portly but not overly obese. He wears a small hat to cover his moderate length brown hair. He has a tattooed face.

Personality: A deeply religious man he believes everything happens for a reason. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He comes from a rich northern family. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: His religion dominates his actions.

Flaws: Antagonistic. Bonds: Religious, Mentor, Rich, Adventurer. Occupation: Navigator

Voice: Farmer accent

Attributes [hide]

Stannor TellPenny, Male Halfling Rogue 6
Small (3'2") Halfling, Chaotic Evil (CR 6)
Armor Class 15
Hit Points 26 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 11 (+0)13 (+1) 16 (+3)11 (+0)
Skills Athletics +1, Persuasion +3
Senses Passive Perception 13
Languages Common, Halfling, Gnome
Attacks Melee +1 / 2d6-2, Ranged +7 / 2d6+4, Grapple +4

Possessions: 900 gp. Moonstone (80 gp). Blue sapphire (1100 gp). Hematite (14 gp). Jasper (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Windy Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His long beige fur is drawn into a two foot long braid. His eyes are yellow and he is always smoking a pipe.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is able to fit into much smaller and tighter spaces than normal.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. After coming to the age of reason, Windy took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He's since become an addict/alcoholic.

Motivation: Many goblins want him driven away; and wants to have a good time and be beloved

Ideals: Optimist, Gifted, Artistic. Flaws: Addict. Occupation: Healer

Voice: German accent

Attributes [hide]

Windy Mist, Male Tabaxi Barbarian 1
Medium (6'2") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)12 (+1) 15 (+2)18 (+4)
Skills Athletics +2, Medicine +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +4

Possessions: 90 gp.


Social Check DCs


Eberdeb Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears silk and lounges about seductively. He has a silver handlebar mustache and slicked back silver hair. His green eyes are passionate and lively.

Personality: His tongue was cut out and he uses sign language. He feeds upon the attention of others.

History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has worked as a Butcher like his father before him.

Motivation: He would like to get married and retire; and he's in love

Flaws: Disease. Bonds: Attractive, Rich, Job, Has a crush. Occupation: Butcher

Voice: Middle-eastern accent

Attributes [hide]

Eberdeb Tarkelby, Male Gnome Adept 4
Small (3'6") Gnome, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 16 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)12 (+1) 17 (+3)13 (+1)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Ignan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 1 Minor magic item.


Social Check DCs


Quick Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a grey shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. Beneath his clothing is a huge mess of scar tissue. His beige fur is unkempt and raggedy. He has yellow eyes and a grey hat with a white feather.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has all his life been fascinated with dancing.

History: Quick was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. Since then, he has sought to make the best of life.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Slave, Poor. Occupation: Merchant

Voice: Strong lisp

Attributes [hide]

Quick Fang, Male Tabaxi Warrior 2
Medium (6'10") Tabaxi, True Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)9 (-1) 15 (+2)14 (+2)
Skills Animal Handling +4, Nature +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 230 gp. Aquamarine (500 gp).


Social Check DCs


Ûggû Snape, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a green cloak and cross-gartered blue stockings. He has no hair. He has a dull look in his amber eyes.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: His parents moved while he was still in utero so he is the first generation to be born here. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He left for the north, certain he would find work there.

Motivation: Doesn't want to be a Marshal and was forced into it by his family; and to unite with his sister

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Family. Occupation: Marshal

Voice: Rolls R's

Attributes [hide]

Ûggû Snape, Male Half-Orc Expert 5
Medium (6'8") Half-Orc, Chaotic Good (CR 5)
Armor Class 10
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)14 (+2) 13 (+1)14 (+2)
Skills Athletics +5, Stealth +3
Senses Passive Perception 11
Languages Common, Orc, Halfling, Terran
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +3

Possessions: 1000 sp.


Social Check DCs

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