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Advanced [show]


Skirt In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a simple black robe with white stripes complete with hood. His wide-brimmed hat is riddled with cuts and holes. He wears an eyepatch.

Personality: Skirt is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is obsessed with finding treasure.

History: The child of southern immigrants he idolized his mother. His first spouse was a Sage, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sickle.

Motivation: He wants to meet his childhood hero.

Ideals: Extrovert. Flaws: Ugly. Bonds: Adventurer, Immigrant, Family. Occupation: Painter

Voice: Low and grunting

Attributes [hide]

Skirt In the Storm, Male Tabaxi Monk 8
Medium (5'1") Tabaxi, Lawful Evil (CR 8)
Armor Class 13
Hit Points 51 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)10 (+0) 12 (+1)14 (+2)
Skills Performance +5, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3

Possessions: 300 gp. Finely wrought small gold bracelet (30 gp). A roughly beaten golden orb (70 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nithther Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has styled his copper crest well, parting it to the right. His gold eyes dart around the room hyper actively observing anyone and anything.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born to a poor family in the city he treasured whatever gifts he got. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He tends to his Servant job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business.

Ideals: Impeccable. Flaws: PTSD. Bonds: Job, Poor. Occupation: Servant

Voice: Eastern European accent

Attributes [hide]

Nithther Ophinshtalajiir, Male Dragonborn Bard 5
Medium (6'1") Dragonborn, Lawful Evil (CR 5)
Armor Class 13
Hit Points 19 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)15 (+2) 16 (+3)13 (+1)
Skills Deception +4, Survival +6
Senses Passive Perception 13
Languages Common, Goblin, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 400 gp. Iolite (30 gp).


Social Check DCs


Mindartis Nailo, Male Elf [Permalink]

Personal [hide]

Description: He dresses like a well dressed Shoemaker does, and carries nunchakus. He has a chestnut handlebar mustache and slicked back chestnut hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Mindartis was born with his mother's beautiful face. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He's also a talented Farmer, but doesn't like to broadcast it.

Motivation: He has comitted a past crime that haunts him to this day; and to be a farmer again

Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Attractive, Criminal record. Occupation: Shoemaker

Voice: Relaxed voice

Attributes [hide]

Mindartis Nailo, Male Elf Rogue 3
Medium (4'11") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)12 (+1) 18 (+4)15 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 14
Languages Common, Elven, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. 1 Masterwork Heavy steel shield. 1 Half-Plate.


Social Check DCs


Dondon Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He has a large yellow mantle and cape that has been intricately interwoven into his white robe. Beneath his clothing is a huge mess of scar tissue. His red hair is thinning but still full. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: He was born several months after his father was called into army service. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Dondon took refuge in the large cave and found the beat up trident and armor he uses now. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it.

Bonds: Slave, Attractive, Enemies, Military, Nature. Occupation: Ruler

Voice: Jittery and nervous

Attributes [hide]

Dondon Thorngage, Male Halfling Expert 5
Small (3'2") Halfling, Neutral Evil (CR 5)
Armor Class 14
Hit Points 25 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)13 (+1) 18 (+4)13 (+1)
Skills History +4, Stealth +6
Senses Passive Perception 14
Languages Common, Halfling, Infernal
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 600 gp. Black star sapphire (1000 gp). Obsidian (6 gp). Bloodstone (80 gp).


Social Check DCs


Anselm Atherton, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has no hair. His eyes are gray and catlike.

Personality: He speaks before he thinks and is too direct. He is obsessed with a lost civilization.

History: Anselm was raised in a hard working conservative environment. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He is searching for what he claims is his rightful reward.

Motivation: He wants revenge against dire rats; and he has passion for adventuring and risk

Flaws: Ugly, Impulsive. Bonds: Adventurer, Job, Family, Enemies. Occupation: Bowyer

Voice: Old Prospector

Attributes [hide]

Anselm Atherton, Male Human Aristocrat 1
Medium (6'5") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)15 (+2) 16 (+3)12 (+1)
Skills Athletics +3, Nature +4
Senses Passive Perception 13
Languages Common, Draconic, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4

Possessions: 30 gp.


Social Check DCs

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