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NPC Generator

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Advanced [show]


Geoffrey Lindsey, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is generally shirtless and showing off his tattooed chest. He wears a small hat to hide his balding. His skin is flawless and his brown eyes scan people very quickly.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Geoffrey was left his mother's suit of armor and trained in its use and care. He moves from town to town, unable to find a place to settle.

Motivation: To find somewhere to settle down; and wants to have a good time and be beloved

Ideals: Optimist, Philantrophist. Flaws: Mundane. Bonds: Attractive, Military, Immigrant. Occupation: Bather

Voice: Slurs words

Attributes [hide]

Geoffrey Lindsey, Male Human Warrior 1
Medium (5'11") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)15 (+2) 13 (+1)10 (+0)
Skills Animal Handling +3, Athletics +3
Senses Passive Perception 11
Languages Common, Undercommon, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3

Possessions: 150 gp.


Social Check DCs


Carrie Gyula, Male Half-Elf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'8" and is well dressed, but even with his fine clothing he looks run-down. He wears his blonde hair up in a very large beehive style do. His fierce brown eyes like to dwell on things.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was raised in a desert tribe. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Elves in Carrie's homeland. Carrie decided to take the middle way and become a bodyguard. He now mingles about in high society.

Motivation: He is greedy; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Greedy. Bonds: Nature, Immigrant, Rich. Occupation: Map Maker

Voice: Hard of hearing, loud

Attributes [hide]

Carrie Gyula, Male Half-Elf Expert 5
Medium (5'8") Half-Elf, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)14 (+2) 13 (+1)13 (+1)
Skills Investigation +5, Religion +5
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Draconic
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dayereth Fasharash, Male Elf [Permalink]

Personal [hide]

Description: He wears tattered old clothes. His attire stands in sharp contrast to his bastard sword, which is beautifully polished and possesses an ornate carving of a skull on it. He has styled his auburn hair well, parting it to the right. He has green eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is frequently practicing swordplay.

History: Dayereth hails from a village terrorized by orcs. He made a point of taking high paying jobs and getting most of it up front. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: He wants nothing more than to rejoin the army; and he wants to meet his childhood hero

Ideals: Joker. Flaws: Ugly. Bonds: Military, Enemies, Adventurer. Occupation: Knight

Voice: Speaks fast with a slight lisp

Attributes [hide]

Dayereth Fasharash, Male Elf Warrior 1
Medium (4'9") Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)14 (+2) 13 (+1)10 (+0)
Skills Acrobatics +3, Athletics +3
Senses Passive Perception 11
Languages Common, Elven, Gnome, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Erdan Iathrana, Male Elf [Permalink]

Personal [hide]

Description: This malnourished man wears dark leathers with embroidery. He has moderate length brown hair. He tend to wears goggles to shield his eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: A powerful wizard made him what he is. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He ran away from his former home and has been making his living as a Interpreter for the past few years.

Motivation: He is unsatisfied with his job.

Bonds: Poor, Job, Family, Mentor, Religious. Occupation: Interpreter

Voice: Jittery and nervous

Attributes [hide]

Erdan Iathrana, Male Elf Wizard 3
Medium (5'4") Elf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)14 (+2) 11 (+0)10 (+0)
Skills Animal Handling +2, Investigation +4
Senses Passive Perception 10
Languages Common, Elven, Draconic, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 100 gp.


Social Check DCs


Morkral Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears green painted combat armor at almost all times. He keeps his long blonde hair kept up in a rat tail. His half smiles and brown eyes are beguiling and draw you in.

Personality: He can speak with the recently deceased. He always tries to repair and not replace. It was this mentality that drove him into the Sellsword business.

History: Morkral hails from a village terrorized by gnolls. In his 16th year, his parents were killed by a gnolls raid, leaving Morkral alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Many gnolls want him driven away; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted, Persistence. Bonds: Attractive, Enemies. Occupation: Sellsword

Voice: Low and grunting

Attributes [hide]

Morkral Glanhig, Male Dwarf Sorcerer 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 19 (+4)17 (+3) 12 (+1)10 (+0)
Skills Athletics +1, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Sylvan, Celestial
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 210 gp. White pearl (100 gp). 1 Darkwood Shield.


Social Check DCs

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