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Advanced [show]


Three Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He prefers to wear flannel. His red fur is thinning but still full. His yellow eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is obsessed with finding treasure.

History: He was born to loving parents in a slum to the east. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in Three's homeland. Three decided to take the middle way and become a bodyguard. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Passionate, Fighting. Bonds: Poor, Adventurer, Immigrant. Occupation: Dilettante

Voice: Uses lots of figures of speech

Attributes [hide]

Three Grass, Male Tabaxi Warrior 3
Medium (6'3") Tabaxi, True Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)13 (+1) 14 (+2)11 (+0)
Skills Nature +3, Perception +4
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Akmen Hope, Male Tiefling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he sports grey clothing, slightly heavier than average wear. His red hair is braided into rings. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born to a criminal king-pin and mafia family He moved out north to avoid the crime he committed. He has set out to sabotage the competition.

Motivation: He feels that his past leaves him morally obligated to help; and to reunite with his absent father

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Criminal record, Job, Family. Occupation: Barber

Voice: Farmer accent

Attributes [hide]

Akmen Hope, Male Tiefling Druid 1
Medium (6'6") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)15 (+2) 8 (-1)19 (+4)
Skills Intimidation +6, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 sp.


Social Check DCs


Paymon Pandaemonium, Male Tiefling [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears silk and lounges about seductively. He wears his white hair down. His half smiles and red eyes are beguiling and draw you in.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He plays an instrument quite well.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Paymon was born on a far western desert where he grew up under the tutelage of his mother, an expert Spice Merchant. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Artistic, Gifted. Bonds: Attractive, Immigrant. Occupation: Spice Merchant

Voice: Booming voice

Attributes [hide]

Paymon Pandaemonium, Male Tiefling Paladin 8
Medium (5'4") Tiefling, Lawful Evil (CR 8)
Armor Class 11
Hit Points 63 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)14 (+2) 14 (+2)18 (+4)
Skills Persuasion +7, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Orc, Auran
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 800 gp. Zircon (60 gp). Rose (60 gp). Deep blue spinel (1100 gp). Moss agate (5 gp). Zircon (60 gp).


Social Check DCs


Zunn Read, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He carries with him a set of morningstars, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His blonde hair is thinning but still full. His brown unseeing eyes seem to look past you.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born in the east to a Carter, Zunn learned a great deal about his father's area of expertise. He worked as a nervous Carter and found it very stressful. He has worked as a Carter like his father before him.

Motivation: Sabotage a competitor.

Ideals: Fighting, Disciplined, Logical. Flaws: Disease, Addict. Bonds: Job. Occupation: Carter

Voice: Raspy

Attributes [hide]

Zunn Read, Male Half-Orc Bard 3
Medium (6'0") Half-Orc, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)8 (-1) 13 (+1)10 (+0)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Sindri Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a black cloak and cross-gartered brown stockings. His brown hair is unkempt and raggedy. He has brown eyes and a black hat with a brown feather.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father was very strict, and drilled into him lessons on being the perfect gentleman. He moves from town to town, unable to find a place to settle.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable. Flaws: Ugly, Emotional. Bonds: Poor, Immigrant. Occupation: Adventurer

Voice: Hissing voice

Attributes [hide]

Sindri Horcusporcus, Male Gnome Commoner 2
Small (3'2") Gnome, True Neutral (CR 2)
Armor Class 14
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)17 (+3) 12 (+1)10 (+0)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Undercommon, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +5

Possessions: 1 Superior lock.


Social Check DCs

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