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Advanced [show]


Qemuel Blur, Male Tiefling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He tends to wear a black poncho over his likewise colored trousers and shirt. His hair, while still mostly silver, has prominent grey streaks. He wears a mask on his face.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Sold as a small child to a necromancer, Qemuel was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Qemuel took refuge in the old dungeon and found the beat up glaive and armor he uses now. He used his abilities to travel the world and help people.

Motivation: He is currently in port desperately looking for someone to get him out; and he is content

Ideals: Philantrophist. Bonds: Attractive, Slave, Mentor, Nature. Occupation: Architect

Voice: Puts emphasis on the wrong words

Attributes [hide]

Qemuel Blur, Male Tiefling Cleric 7
Medium (5'0") Tiefling, Chaotic Good (CR 7)
Armor Class 12
Hit Points 13 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 8 (-1)13 (+1) 12 (+1)13 (+1)
Skills Arcana +4, Athletics +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 1200 gp.


Social Check DCs


Varis Mystralath, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'2" and muscular, this southern man wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greatsword, but if one is not available he will default to his bow. His red hair is thinning but still full. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He can't help but pocket interesting objects he comes across

History: He was raised in a white middle class family as the only child. He was an athlete and attended two major summer competitions. He never won. He used his abilities to trick people and travel the world for free.

Motivation: He is content; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Athletic. Flaws: Ugly, Mundane. Bonds: Criminal record. Occupation: Hunter

Voice: Irish accent

Attributes [hide]

Varis Mystralath, Male Half-Elf Rogue 13
Medium (5'2") Half-Elf, Chaotic Neutral (CR 13)
Armor Class 10
Hit Points 94 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 16 (+3)15 (+2) 14 (+2)14 (+2)
Skills Nature +6, Performance +6
Senses Passive Perception 12
Languages Common, Elven, Draconic, Gnome
Attacks Melee +7 / 4d4+3, Ranged +4 / 4d4+0, Grapple +3

Possessions: 2000 gp. Solid gold idol (300 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). Golden circlet with four aquamarines (3000 gp). Solid gold idol (300 gp). 1 Medium magic item.


Social Check DCs


Sun Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who dresses well, wearing black shirts, loose pants, and blazers most of the time. He has dyed his greying orange fur a little too much giving a sharp orange color. He has hazel eyes.

Personality: He is almost excessively polite to everyone, even when angry. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bather arts, while his mother instructed him in etiquette, music and courtly manner. His divine abilities were realized during a raid on his village. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure; and he is greedy

Ideals: Impeccable, Gifted. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Bather

Voice: Speaks in third person

Attributes [hide]

Sun Buttons, Male Tabaxi Bard 7
Medium (6'0") Tabaxi, Lawful Good (CR 7)
Armor Class 12
Hit Points 37 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)12 (+1) 11 (+0)12 (+1)
Skills Perception +3, Religion +4
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 1100 gp.


Social Check DCs


Hupe Underbough, Male Halfling [Permalink]

Personal [hide]

Description: He wears a grey collared shirt and white pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He has a slight overbite and is overall scrawny. His hair is golden and very short. His eyes are a pleasant blue.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He uses divination through singing.

History: Hupe was born the youngest of three triplets. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has passion for adventuring and risk; and he is not mentally stable, and does not behave rationally

Ideals: Impeccable, Gifted. Flaws: Insane. Bonds: Family, Adventurer. Occupation: Tailor

Voice: Slurs words

Attributes [hide]

Hupe Underbough, Male Halfling Bard 2
Small (3'3") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)11 (+0) 10 (+0)15 (+2)
Skills Medicine +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: 70 gp.


Social Check DCs


Leaf Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a grey shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. His brown fur is matted, messy, and big. He tend to wears goggles to shield his eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He takes great joy in being the best Healer in town.

History: He was born at the edge of vast island. A gifted student he started as a Sailor, but he got bored and became a Healer. He now travels the world, in search of power and loot.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Opinionated. Flaws: Ugly. Bonds: Job, Nature, Adventurer. Occupation: Healer

Voice: Old Prospector

Attributes [hide]

Leaf Prim Posies, Male Tabaxi Cleric 1
Medium (6'9") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)11 (+0) 14 (+2)11 (+0)
Skills History +2, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 600 sp.


Social Check DCs

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