Ulfgar Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing a tight brown one piece outfit complete with pants, hood, and a cape, and he perpetually has his shortspear ready. His small hat is riddled with cuts and holes. He has a tattooed face.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Ulfgar is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has since lost track of the people in his past.
Motivation: An old rival family wants him found; and regain custody of his son
Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Family, Military. Occupation: Navigator
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 17 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Terran, Ignan
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 6000 cp.
Quarethon Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: This slender man stands about 6'4". He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a monstrous two handed axe, but if one is not available he will default to his bow. He keeps his copper crest in a pixie cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Antagonistic. Bonds: Attractive, Rich, Criminal record. Occupation: Adventurer
Voice: Hissing voice
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 14 (+2) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 400 gp. Golden yellow topaz (900 gp). Sardonyx (80 gp). Golden yellow topaz (900 gp).
Srorthen Bhenkumbyrznaax, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears professional attire. His white crest is lengthy and is close to two feet long. He has a dull look in his red eyes.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He comes from a rich northern family. He was an apprentice working in his mother's forge. He has taken up work as a Tanner and fed both sides of the war false information with the goal of increasing casualties.
Motivation: To protect his home; and balancing his hectic life and new tanner responsibilities is difficult
Flaws: PTSD. Bonds: Attractive, Job, Rich, Guardian. Occupation: Tanner
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Evil (CR 9)
Armor Class 11
Hit Points 43 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +4
Possessions: 16000 sp.
Maagog Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a husky man, who wears green trousers with brown and blue striped suspenders. He wears various colorful collared shirts. His crest is short and rusty. His ears are large.
Personality: He hates goblins. He views them as having robbed his home of its proper glory. He works hard and plays hard.
History: He got into the Cook business at a young age. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has drifted from career to career and currently works as a Cook.
Motivation: Someone believes him a fraud.
Flaws: Ugly, Hedonist, Antagonistic. Bonds: Enemies, Job. Occupation: Cook
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 sp. 1 Silver holy symbol.
Halander Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: 3'2" and lanky with angular features, he is an attractive figure. He wears an entirely violet suit with blue socks and a vest with buckled shoes. His blonde hair is cut jaggedly and amateurishly. His hazel eyes have a joyful gleam in them most of the time.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is used to getting what he wants. In part because he is a meticulous planner.
History: From birth he was tutored by a cruel and relentless mentor. From his teen years he was always beautiful and desirable, so people have always doted on him. He has recently gotten a pet goose that steals things from people.
Motivation: He is a bit of a kleptomaniac; and a rival would like him out of the picture
Ideals: Professionalism. Flaws: Emotional. Bonds: Attractive, Mentor, Criminal record. Occupation: Fisher
Voice: Middle-eastern accent
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 11)
Armor Class 15
Hit Points 61 (11d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 15 (+2) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +5 / 3d8+1, Ranged +8 / 3d8+4, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 |
Possessions: 330 pp. Red garnet (70 gp). Malachite (15 gp). Star ruby (900 gp). Rhodochrosite (15 gp). Freshwater pearl (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!