Zedaar Jharthraxyn, Male Dragonborn [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a red costume with the symbols of the sun god on his torso. His green crest, when down, is lengthy. His eyes are red and beady.
Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He is afraid of women and trembles around them
History: He was born in the north. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A deep hatred of orcs.
Flaws: Ugly, Shy. Bonds: Enemies, Immigrant. Occupation: Assassin
Voice: Scottish accent
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Evil (CR 6)
Armor Class 12
Hit Points 54 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 18 (+4) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Abyssal, Ignan, Goblin, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 900 gp. Black pearl (1300 gp). 1 Minor magic item. 1 Minor magic item.
Karg Blythe, Male Half-Orc [Permalink]
Personal [hide]
Description: A 6'10" northern man, he wears a white vest and prefers brown and red shirts. His boots appear to have been at one point steel toed but are quite worn down. He has white hair. His gray eyes dart from person to person.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born in the north. He was taken from his home at a very young age. He moves from town to town, unable to find a place to settle.
Motivation: His relatives are trying to arrange a marriage.
Flaws: Ugly, Fearful. Bonds: Family, Immigrant, Slave. Occupation: Bookbinder
Voice: Australian accent
Attributes [hide]
Medium (6'10") Half-Orc, Lawful Evil (CR 13)
Armor Class 10
Hit Points 115 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 17 (+3) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 4d4+3, Ranged +4 / 4d4+0, Grapple +4
Possessions: 1000 gp. Brass mug with jade inlays (200 gp). A delicate brass dragon egg (40 gp). Large well-done wool tapestry (200 gp). Gold dragon comb with red garnet eye (1200 gp). Silver chalice with lapis lazuli gems (160 gp). A necklace of small pink pearls (5000 gp). Silver comb with moonstones (700 gp). Embroidered and bejeweled glove (2000 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). 1 Medium magic item.
Astar Idea, Male Tiefling [Permalink]
Personal [hide]
Description: This man is very fat, and wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. He has done his best to style his black hair to look like a famous performer. His red eyes peer out from beneath his broad white hat.
Personality: Astar is depressed about a lot of things. He tends to be a nihilist. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by brigands. Astar was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.
Motivation: A deep hatred of brigands; and he loathes his own lifestyle
Flaws: Ugly, Depressed, Antagonistic. Bonds: Slave, Enemies. Occupation: Gardener
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'5") Tiefling, Lawful Good (CR 16)
Armor Class 12
Hit Points 22 (16d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 9 (-1) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
Possessions: 7000 gp. Alexandrite (1100 gp). Tiger eye turquoise (4 gp). Golden yellow topaz (1100 gp). Red-brown spinel (140 gp). Star rose quartz (80 gp). Obsidian (4 gp). White opal (900 gp). Coral (140 gp). Red-brown spinel (140 gp). Deep blue spinel (1100 gp). Jade (140 gp). Azurite (4 gp). 1 Medium magic item.
Shane Holton, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He usually wears his red robe and has his flail always slung over his shoulder. His long silver hair reaches down to his waist. His eyes are blue and catlike.
Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. His job bores him to no end. He has decided to make it more interesting.
History: Shane was raised in a hard working conservative environment. Shane was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Shane decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He inherited the family business which he has now maintained for 12 years.
Motivation: He has decided he is irredeemable; and expand his business
Ideals: Athletic. Bonds: Attractive, Adventurer, Criminal record, Job. Occupation: Masseuse
Voice: Gruff and masculine
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Celestial, Abyssal, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 160 gp. Citrine (70 gp).
Salasar Imbixtellrhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. He carries with him a set of glaives on his belt, each one with a amber on the hilt. He has done his best to style his copper crest to look like a famous performer. He wears a mask on his face.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He enjoys reading and quiet.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his youth he was a Carter, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. He then took over the family business and is one of the better Shepherd for hire.
Motivation: Balancing his hectic life and new Shepherd responsibilities is difficult; and sabotage a competitor
Ideals: Fighting, Logical. Flaws: Mundane, PTSD. Bonds: Job. Occupation: Shepherd
Voice: Australian accent
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Evil (CR 7)
Armor Class 13
Hit Points 82 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 16 (+3) | 16 (+3) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Goblin, Auran, Celestial
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
Possessions: 700 gp. Moss agate (10 gp). 1 Minor magic item.
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