Suhnae Casilltenirra, Male Elf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His black hair is matted, messy, and big. His violet eyes are passionate and lively.
Personality: Suhnae wants to be seen as a stoic, levelheaded, noble Aristocrat, so he tries to act the part. He does a good job, for the most part... He uses divination through singing.
History: Gifted from a young age, Suhnae studied abroad. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often.
Ideals: Fighting, Athletic, Disciplined, Gifted. Flaws: Ugly. Occupation: Servant
Voice: Timid voice
Attributes [hide]
Medium (5'5") Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 12 (+1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 300 sp.
Dagger Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized tan coat. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His fur is lavender and curly. His skin is flawless and his hazel eyes scan people very quickly.
Personality: Abrasive and pushy, he has a hard time making friends. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. After a long history of fighting, Dagger and his spouse have recently divorced.
Motivation: Doesn't want to be a Courier and was forced into it by his family; and his spouse's relatives view him with great suspicion
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Courier
Voice: Pronounces O like U
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Good (CR 3)
Armor Class 13
Hit Points 30 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 16 (+3) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 | 0 |
Possessions: 1800 sp. 3 Alchemist’s fire. 3 Holy water. 1 Antitoxin.
Harbek Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears rags and sports a simple walking cane. His brown hair is matted, messy, and big. His eyes are brown and beady.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He got into the Cartwright business at a young age. When money was particularly tight he was walking through alleys when he overheard a Cartwright hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now owns his own business.
Motivation: Sabotage a competitor.
Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Poor, Immigrant, Job. Occupation: Cartwright
Voice: Breathy voice
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 30 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 |
Possessions: 700 gp.
Lamlis Ariessus, Male Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing colorful clothing, dressed as a Performer. His hair is short and auburn. He wears an eyepatch.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father was very strict, and drilled into him lessons on being the perfect gentleman. He left for the south, certain he would find work there.
Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world
Ideals: Joker, Gifted, Impeccable. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Performer
Voice: Farmer accent
Attributes [hide]
Medium (5'1") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 12 (+1) | 16 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Abyssal, Goblin
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +5
Possessions: 200 gp.
Qemuel Fluke, Male Tiefling [Permalink]
Personal [hide]
Description: This late middle aged man very much looks the part of a Junk Dealer and is in decent physical shape. His silver hair is slicked back into a classic pompadour. His black eyes lackadaisically let the world flow into them.
Personality: He is witty, but his monotone delivery comes off as unnerving He cannot resist a sob story and will often dote over anyone who has one.
History: Born to a poor family in the city he treasured whatever gifts he got. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.
Motivation: Wants to raise his children well.
Ideals: Joker, Philantrophist. Bonds: Job, Poor, Family. Occupation: Junk Dealer
Voice: Spits and sputters
Attributes [hide]
Medium (6'1") Tiefling, Neutral Evil (CR 4)
Armor Class 10
Hit Points 23 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 31000 sp. Chalcedony (70 gp). Violet garnet (1000 gp). Azurite (7 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
