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NPC Generator

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Advanced [show]


Ulfgar Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He usually wears his brown robe and has his halberd always slung over his shoulder, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'2" when asserting himself. He has a small bristly mustache and wavy silver hair. His fierce gray eyes like to dwell on things.

Personality: He has always had a great fascination with Dwarven culture. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: Born in the west his family was never financially stable. A few years later when the east was not economically sound they moved to his current location. He left for the west, certain he would find work there.

Motivation: A strong sense of loyalty to Dwarven people; and wants to raise his children well

Ideals: Artistic. Flaws: Racist. Bonds: Family, Poor, Immigrant. Occupation: Brewer

Voice: Mumbles to self between sentences

Attributes [hide]

Ulfgar Goldfinder, Male Dwarf Warrior 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)16 (+3) 15 (+2)11 (+0)
Skills Animal Handling +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Ignan, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 700 sp. 1 Climber’s kit.


Social Check DCs


Dondon Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He wears a red shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes, though not visible through his cowl, are gray.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He comes from a rich western family. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He feels that his past leaves him morally obligated to help; and wishes to resurrect an old love

Ideals: Joker, Optimist. Bonds: In love, Rich, Criminal record. Occupation: Apothecary

Voice: Eastern European accent

Attributes [hide]

Dondon Warmwater, Male Halfling Fighter 6
Small (3'0") Halfling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 37 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)16 (+3) 15 (+2)14 (+2)
Skills Insight +5, Stealth +4
Senses Passive Perception 12
Languages Common, Halfling, Auran, Ignan, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 900 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (70 gp). A small bag of saffron. (50 gp). Embroidered and bejeweled glove (1000 gp). 1 Minor magic item.


Social Check DCs


Roland Lester, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he does not wear sleeves and tends to eschew shirts when he can avoid it. He wears his silver hair up. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Abrasive and pushy, he has a hard time making friends. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a pair of adventurers, Roland grew up listening to his mother's many stories. Through the years after Roland was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Roland's mother didn't care for him much, and the feeling was mutual. Due to his spouse's obsession with being a Tanner they were divorced and he won custody of their son. He worked as a Gardener, and he later adopted a second son.

Motivation: Wants to raise his children well; and he wants to meet his childhood hero

Ideals: Extrovert. Flaws: Insomniac, Antagonistic. Bonds: Adventurer, Family. Occupation: Gardener

Voice: Forgets to breathe while speaking

Attributes [hide]

Roland Lester, Male Human Sorcerer 5
Medium (5'8") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)14 (+2) 11 (+0)14 (+2)
Skills Intimidation +5, Religion +5
Senses Passive Perception 10
Languages Common, Abyssal, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366400

Possessions: 5000 sp. Aquamarine (600 gp). Violet garnet (600 gp). Obsidian (14 gp). Banded agate (14 gp).


Social Check DCs


Quick Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: This eastern man wears a white tunic with brown highlights, and long pastel pants that bunch up around his shoes. His clothes are grease stained in places. His cinnamon fur is braided into rings. His amber eyes are slightly larger than normal.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Guard again; and further expansion of business

Ideals: Artistic. Bonds: Poor, Immigrant, Job, Slave, Debt. Occupation: Map Maker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Quick Shoe, Male Tabaxi Fighter 10
Medium (5'2") Tabaxi, True Neutral (CR 10)
Armor Class 12
Hit Points 52 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)17 (+3) 13 (+1)13 (+1)
Skills Insight +5, Religion +7
Senses Passive Perception 11
Languages Common, Celestial, Auran, Druidic
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2

Possessions: 6000 sp.


Social Check DCs


Richard Graham, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses like a well dressed Jeweler does. His blonde hair has been sun bleached extensively. His brown eyes lackadaisically let the world flow into them.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Born in the north to a Jeweler, Richard learned a great deal about his mother's area of expertise. His parents enrolled him in a Rogue school at a young age so that he could practice his psionic talents. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Jeweler responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Shy. Bonds: Job, Immigrant. Occupation: Jeweler

Voice: Speaks in third person

Attributes [hide]

Richard Graham, Male Human Rogue 11
Medium (6'1") Human, Neutral Evil (CR 11)
Armor Class 10
Hit Points 71 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)12 (+1) 11 (+0)12 (+1)
Skills Acrobatics +4, Insight +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +4

Possessions: 800 gp. Black pearl (600 gp). Alexandrite (600 gp). Aquamarine (600 gp). Amethyst (120 gp). Deep blue spinel (600 gp). Freshwater pearl (7 gp). Deep blue spinel (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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