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Advanced [show]


Seven Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He typically wears a sleeveless long coat of deep black leather and dull blue iron scale mail. His long orange fur is drawn into a two foot long braid. He has a tattooed face.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a great chef.

History: Seven was born the youngest of three triplets. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. By chance he met his brother recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage; and nothing but the best is good enough for him

Ideals: Athletic, Impeccable, Gifted. Bonds: Family, Mentor. Occupation: Sage

Voice: Sleepy voice

Attributes [hide]

Seven Moon, Male Tabaxi Expert 8
Medium (5'6") Tabaxi, True Neutral (CR 8)
Armor Class 12
Hit Points 35 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)17 (+3) 14 (+2)11 (+0)
Skills History +6, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Giant, Orc, Ignan
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1300 gp.


Social Check DCs


Adrik Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He wears his auburn hair up. His eyes, though not visible through his cowl, are blue.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. As long as the job gets done he does not care how it got done.

History: Adrik was born the youngest of three triplets. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Doesn't want to be a Navigator and was forced into it by his family; and his relatives are trying to arrange a marriage

Ideals: Joker, Professionalism, Entrepeneur. Flaws: Ugly. Bonds: Family. Occupation: Navigator

Voice: Deep voice with rolling R's

Attributes [hide]

Adrik Deepdelver, Male Dwarf Barbarian 1
Medium (4'0") Dwarf, Neutral Evil (CR 1)
Armor Class 14
Hit Points 14 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 14 (+2)12 (+1) 14 (+2)11 (+0)
Skills Intimidation +2, Nature +3
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: 50 gp. A roughly beaten golden orb (90 gp).


Social Check DCs


Namfoodle Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears dark leathers with embroidery. His golden hair is knotted and matted. His brown eyes peer out from beneath his wide-brimmed yellow hat.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born to a pair of adventurers, Namfoodle grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortspear.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural gnomish artifacts is his passion

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Mayor

Voice: Italian accent

Attributes [hide]

Namfoodle Waggletop, Male Gnome Rogue 1
Small (3'5") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 16 (+3)16 (+3) 16 (+3)11 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 13
Languages Common, Gnome, Auran, Undercommon, Giant
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Bertram Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: This slender man stands about 3'3". He wears a tan tunic with brown highlights, and long tan pants that bunch up around his shoes. His hair is always cut to a buzz. His eyes are hazel.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gifted student he started as a Dyer, but he got bored and became a Mason. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: His relatives are trying to arrange a marriage; and he is greedy

Ideals: Optimist, Fighting. Bonds: Nature, Rich, Job, Family. Occupation: Mason

Voice: Switch between two voices

Attributes [hide]

Bertram Greenbottle, Male Halfling Fighter 3
Small (3'3") Halfling, Neutral Good (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)11 (+0) 12 (+1)11 (+0)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2100 sp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Solid gold idol (900 gp).


Social Check DCs


Torinn Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a slight overbite and is overall scrawny. He has no crest. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He comes from a rich western family. Torinn was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Torinn decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has decided he is irredeemable; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Joker. Flaws: Ugly, Insomniac. Bonds: Rich, Criminal record. Occupation: Barber

Voice: Laughs frequently while speaking

Attributes [hide]

Torinn Fharngnarthnost, Male Dragonborn Paladin 9
Medium (6'3") Dragonborn, True Neutral (CR 9)
Armor Class 12
Hit Points 70 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 17 (+3)15 (+2) 18 (+4)12 (+1)
Skills Investigation +5, Sleight of Hand +5
Senses Passive Perception 14
Languages Common, Gnoll, Giant
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 1500 gp.


Social Check DCs

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