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Advanced [show]


Bûth Law, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has shaved his head bald. His eyes are brown and catlike.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born blind and as such lacked many opportunities for work. He went to a religious school and was inspired by the priests there in charitable deeds. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greataxe.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Flaws: Disease. Bonds: Poor, Attractive, Adventurer, Religious. Occupation: Knight

Voice: Uses sign language

Attributes [hide]

Bûth Law, Male Half-Orc Druid 7
Medium (5'1") Half-Orc, Neutral Good (CR 7)
Armor Class 12
Hit Points 44 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
21 (+5)14 (+2) 12 (+1)12 (+1) 14 (+2)12 (+1)
Skills Intimidation +4
Senses Passive Perception 12
Languages Common, Orc, Aquan
Attacks Melee +8 / 2d8+5, Ranged +5 / 2d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 110 pp.


Social Check DCs


Dazzazn Lhamboldennish, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He has a moderate pudge and is not very fit. His crest is short and bronze. His red eyes dart from person to person to random spaces in the air.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is obsessed with finding treasure.

History: The child of a Mason, who enjoyed hunting, Dazzazn was taken on many hunting expeditions. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his brother; and a rival would like him out of the picture

Flaws: Antagonistic. Bonds: Adventurer, Nature, Family, Criminal record. Occupation: Spy

Voice: Italian accent

Attributes [hide]

Dazzazn Lhamboldennish, Male Dragonborn Aristocrat 2
Medium (6'7") Dragonborn, Lawful Evil (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)18 (+4) 13 (+1)17 (+3)
Skills Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Abyssal, Ignan, Gnome, Auran
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 150 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Gennal Horineth, Male Elf [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a black tunic with yellow highlights, and long grey pants that bunch up around his shoes. His auburn hair is styled in orderly dreadlocks. His green eyes peer out from beneath his Stetson black hat.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is able to make almost anything out of random pieces of junk.

History: Gennal was born in the north. At a young age he loved to build and create. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Gennal took refuge in the large cave and found the beat up trident and armor he uses now. He ran away from his former home and has been making his living as a Interpreter for the past few years.

Motivation: Further expansion of business; and an old rival family wants him found

Ideals: Gifted, Persistence. Flaws: Ugly. Bonds: Nature, Job, Family. Occupation: Interpreter

Voice: Shortens vowels

Attributes [hide]

Gennal Horineth, Male Elf Ranger 9
Medium (5'0") Elf, Lawful Good (CR 9)
Armor Class 11
Hit Points 58 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)18 (+4) 13 (+1)15 (+2)
Skills Acrobatics +4, Religion +7
Senses Passive Perception 11
Languages Common, Elven, Infernal, Gnoll, Orc, Giant
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 15000 sp. Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Silver chalice with lapis lazuli gems (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diggory Elton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His silver hair is greying along the sides and has receded to reveal a widow's peak. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Diggory was born with his father's beautiful face. He struck it rich when he found rare goods in large quantities. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk.

Flaws: Disease. Bonds: Adventurer, Attractive, Enemies, Rich. Occupation: Barrister

Voice: Complex vocabulary, royal

Attributes [hide]

Diggory Elton, Male Human Warlock 1
Medium (6'4") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)11 (+0) 17 (+3)13 (+1)
Skills Athletics +4, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: Deep green spinel (50 gp).


Social Check DCs


Therai Dodge, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who is typically in his Carter uniform. His white hair is greasy and uncared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He struck the Carter job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Enemies, Military. Occupation: Carter

Voice: Slow speaker

Attributes [hide]

Therai Dodge, Male Tiefling Expert 2
Medium (6'9") Tiefling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)14 (+2) 14 (+2)14 (+2)
Skills Arcana +4, Perception +4
Senses Passive Perception 14
Languages Common, Draconic, Auran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 800 sp.


Social Check DCs

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