Boddynock Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: Standing 3'7", this man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has no hair. He has several tiny emerald earrings on each ear.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is obsessed with his god.
History: He was born into a rich family. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy.
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Rich, Religious. Occupation: Spy
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'7") Gnome, Neutral Evil (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 14 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Aquan, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 90 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). 1 Masterwork Uncommon Weapon.
Thorpe Underfoot, Male Halfling [Permalink]
Personal [hide]
Description: This man stands a little under 3'0" and is a bit bulky. He is very muscular particularly in the legs. He typically wears a sleeveless long coat of deep green leather and dull blue iron scale mail. His chestnut hair, when down, is lengthy. His gray eyes peer out from beneath his deerstalker green hat.
Personality: Eccentric and domineering, Thorpe will drive conversation. His job bores him to no end. He has decided to make it more interesting.
History: Thorpe was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. A few years later when the west was not economically sound they moved to his current location. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He's looking for his big break; and he wants to meet his childhood hero
Ideals: Extrovert. Bonds: Adventurer, Criminal record, Poor, Immigrant. Occupation: Merchant
Voice: Uses sign language
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 16 (+3) | 13 (+1) | 18 (+4) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Halfling, Auran
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 6000 cp. Rose (70 gp).
Serpent Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a worn and beaten armor. His cinnamon fur is kept up in a ponytail inside a top hat. His ears are large.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He receives visions of the future at random moments
History: Born to a Adventurer, his mother struggled to pay the bills. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: Wants to have a good time and be beloved; and he is not mentally stable, and does not behave rationally
Ideals: Optimist, Gifted. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Blacksmith
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 34 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 17 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Auran, Orc, Elven
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Frederick Wordsworth, Male Human [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a blue coat. He is bristling with hidden weapons, mostly hand crossbows and longswords. With bright silver hair and a scraggly beard. His brown eyes dart from person to person to random spaces in the air.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.
History: Frederick hails from a village terrorized by giants. He moved out north to avoid the crime he committed. Due to his spouse's obsession with being a Unemployed they were divorced and he won custody of their son. He worked as a Architect, and he later adopted a second son.
Motivation: Someone believes him a fraud; and a deep hatred of giants
Ideals: Artistic. Flaws: Ugly. Bonds: Criminal record, Family, Enemies. Occupation: Architect
Voice: Sore throat, cough
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Abyssal, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 110 gp.
Adelard Hayes, Male Human [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His red hair is braided into rings. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He is extraordinarily eccentric. He enjoys reading and quiet.
History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To share knowledge with the world.
Ideals: Logical. Flaws: Ugly, Insane. Bonds: Poor, Criminal record. Occupation: Tanner
Voice: Indian accent
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Druidic, Draconic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 110 gp. Blue quartz (15 gp).
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Their contribution stands as a beacon of hope for all adventurers!
