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Advanced [show]


Thoradin Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs, he is not a threatening figure. His hair is black and very short. His blue eyes are passionate and lively.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He also has developed a complete distrust of the Hunter profession.

History: He was born in the north. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. After a long history of fighting, Thoradin and his spouse have recently divorced.

Motivation: He is unsatisfied with his job.

Flaws: Antagonistic, Racist. Bonds: Poor, Job, Immigrant. Occupation: Scribe

Voice: Eastern European accent

Attributes [hide]

Thoradin Strongheart, Male Dwarf Monk 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 17 (+3)15 (+2) 12 (+1)12 (+1)
Skills Performance +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Elven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 200 gp.


Social Check DCs


Bruz Royston, Male Half-Orc [Permalink]

Personal [hide]

Description: He prefers to wear white pants and tee shirts, and he perpetually has his trident ready. His black hair has been sun bleached extensively. His skin is flawless and his blue eyes scan people very quickly.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is harsh and unforgiving.

History: Bruz lived on a farm with his father, near the main road leading to a nearby town. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Laborer work with an outfit from a few towns over. Laborer work suited him well, and with each successful project, he earned more gold and more respect from his peers. By chance he met his sister recently and the two have been together since.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Family, Job. Occupation: Laborer

Voice: Dark and ominous

Attributes [hide]

Bruz Royston, Male Half-Orc Rogue 7
Medium (6'3") Half-Orc, Chaotic Good (CR 7)
Armor Class 13
Hit Points 47 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)17 (+3) 15 (+2)11 (+0) 14 (+2)9 (-1)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +4

Possessions: 40000 cp. Banded agate (13 gp). Red-brown spinel (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Henry Halsey, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'5" has a big stupid grin on his face most of the time. He wears silk and lounges about seductively. He has done his best to style his auburn hair to look like a famous performer. His skin is flawless and his green eyes scan people very quickly.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was raised in a island tribe. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To unite with his brother; and find a way to reverse the transformation of his brother

Ideals: Extrovert. Flaws: Emotional. Bonds: Attractive, Nature, Family. Occupation: Mason

Voice: Old thin voice

Attributes [hide]

Henry Halsey, Male Human Commoner 1
Medium (6'5") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)15 (+2) 16 (+3)15 (+2)
Skills Insight +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Gnome, Goblin
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 600 sp.


Social Check DCs


Melech Principle, Male Tiefling [Permalink]

Personal [hide]

Description: This northern man is generally shirtless and showing off his tattooed chest. His clothes are grease stained in places. His hair, while still mostly silver, has prominent grey streaks. His eyes are black and he is always smoking a pipe.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. A friendly and beautiful Tiefling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He served in the navy to pay for his family's outstanding loans. His father took him hunting and taught him how to get in the mind of other creatures. He left for the north, certain he would find work there.

Motivation: To find somewhere to settle down; and he is content

Flaws: Mundane. Bonds: Poor, Immigrant, Attractive, Military, Nature. Occupation: Architect

Voice: Russian accent

Attributes [hide]

Melech Principle, Male Tiefling Paladin 5
Medium (5'2") Tiefling, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)16 (+3) 16 (+3)18 (+4)
Skills Athletics +4, Intimidation +7
Senses Passive Perception 13
Languages Common, Draconic, Goblin, Auran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 600 gp. 1 Masterwork Common Melee.


Social Check DCs


Fenriz Felicity, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is red, silky, and of moderate length. His red eyes peer out from beneath his deerstalker brown hat.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a bit of a xeno-phobe, disliking non-Tieflings.

History: Born to a pair of adventurers, Fenriz grew up listening to his mother's many stories. Before the accident, he was one of the most outspoken anti-Tiefling activists. He was mortally wounded, saved by a kind and fast-acting Tiefling doctor. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Flaws: Antagonistic, Racist. Bonds: Adventurer, Attractive. Occupation: Weaver

Voice: Speaks in third person

Attributes [hide]

Fenriz Felicity, Male Tiefling Warrior 5
Medium (6'6") Tiefling, Neutral Evil (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)13 (+1) 16 (+3)16 (+3)
Skills Animal Handling +6, Arcana +4
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 700 gp. Fire opal (1600 gp). Sard (60 gp). Azurite (15 gp). Aquamarine (1400 gp).


Social Check DCs

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