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NPC Generator

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Advanced [show]


Rurik Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). His attire stands in sharp contrast to his whip, which is beautifully polished and possesses an ornate carving of a skull on it. He has styled his auburn hair well, parting it to the right. His eyes are brown and catlike.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born in the south. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He used his abilities to travel the world and help people.

Motivation: To get a good night's sleep; and wants to have a good time and be beloved

Ideals: Optimist, Philantrophist. Flaws: Insomniac. Bonds: Immigrant, Nature. Occupation: Guard

Voice: Smooth and feminine

Attributes [hide]

Rurik Hammerstone, Male Dwarf Paladin 12
Medium (4'1") Dwarf, Lawful Evil (CR 12)
Armor Class 12
Hit Points 91 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)13 (+1) 14 (+2)9 (-1)
Skills Medicine +6, Nature +5
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 100 pp. Silver comb with moonstones (400 gp).


Social Check DCs


Fargrim Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears dull violet sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed mace, just in case. He wears his white hair up in a very large beehive style do. He wears large thick round spectacles.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: From birth he was tutored by a cruel and relentless mentor. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: To get a good night's sleep.

Ideals: Athletic. Flaws: Insomniac, Fearful, Depressed. Bonds: Mentor. Occupation: Architect

Voice: Rolls R's

Attributes [hide]

Fargrim Silveraxe, Male Dwarf Adept 1
Medium (4'1") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)14 (+2) 12 (+1)11 (+0)
Skills Arcana +4, Deception +2
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 600 sp.


Social Check DCs


Stannor Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: He prefers to wear blue pants and tee shirts. He is portly but not overly obese. His brown hair is still thick. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Stannor was born in the north. At a young age he loved to build and create. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Spice Merchant soon after.

Motivation: Balancing his hectic life and new Spice Merchant responsibilities is difficult; and further expansion of business

Ideals: Philantrophist, Optimist, Persistence. Bonds: Attractive, Job. Occupation: Spice Merchant

Voice: Slow speaker

Attributes [hide]

Stannor Tallfellow, Male Halfling Paladin 6
Small (2'11") Halfling, Lawful Evil (CR 6)
Armor Class 15
Hit Points 57 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 14 (+2)13 (+1) 18 (+4)13 (+1)
Skills Animal Handling +7, Survival +7
Senses Passive Perception 14
Languages Common, Halfling, Terran
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 900 gp.


Social Check DCs


Arjhan Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His brass crest is unkempt and raggedy. This gold eyed southerner is not easily forgotten.

Personality: His tongue was cut out and he uses sign language. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Arjhan was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Barrister hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To prove his worth to the world.

Ideals: Entrepeneur. Flaws: Ugly, Disease, Impulsive. Bonds: Poor. Occupation: Barrister

Voice: Deep voice with rolling R's

Attributes [hide]

Arjhan Delmirev, Male Dragonborn Expert 19
Medium (6'1") Dragonborn, Chaotic Evil (CR 19)
Armor Class 14
Hit Points 65 (19d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 11 (+0)15 (+2) 17 (+3)16 (+3)
Skills History +8
Senses Passive Perception 13
Languages Common, Sylvan, Gnome
Attacks Melee +10 / 5d8+4, Ranged +10 / 5d8+4, Grapple +4

Possessions: 400 pp. Black velvet mask with numerous citrines (90 gp). Jeweled gold crown (8000 gp). Fire opal pendant on a fine gold chain (600 gp). A pair of silk slippers encrusted with tiny pearls. (90 gp). Gold music box (1000 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). Embroidered silk and velvet mantle with numerous moonstones (2800 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). Large well-done wool tapestry (300 gp). Sapphire pendant on gold chain (2800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). Sapphire pendant on gold chain (2800 gp). A necklace of small pink pearls (4000 gp). Sapphire pendant on gold chain (2800 gp). Fire opal pendant on a fine gold chain (600 gp). Silver comb with moonstones (500 gp). A delicate brass dragon egg (30 gp). Large well-done wool tapestry (300 gp). Gold dragon comb with red garnet eye (1200 gp). Jeweled gold crown (8000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Gold dragon comb with red garnet eye (1200 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). Solid gold idol (400 gp). Embroidered silk and velvet mantle with numerous moonstones (2800 gp). Jeweled anklet (1000 gp). Brass mug with jade inlays (300 gp). Gold dragon comb with red garnet eye (1200 gp). Golden circlet with four aquamarines (4000 gp). Sapphire pendant on gold chain (2800 gp). Gold and topaz bottle stopper cork (1200 gp). Silver comb with moonstones (500 gp). Gold dragon comb with red garnet eye (1200 gp). 1 Medium magic item.


Social Check DCs


Zed Easton, Male Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender man dresses in black turtlenecks beneath a tan coat with red slacks. His golden hair is singed and shortened. He wears large thick round spectacles.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has all his life been fascinated with dancing.

History: When he was but 3 years old his parents immigrated from the east. Zed abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Miller

Voice: Spits and sputters

Attributes [hide]

Zed Easton, Male Half-Orc Barbarian 2
Medium (5'5") Half-Orc, Neutral Good (CR 2)
Armor Class 10
Hit Points 21 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)7 (-2) 13 (+1)7 (-2)
Skills Nature +0, Performance +0
Senses Passive Perception 11
Languages Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 400 gp. Amber (60 gp). Brown-green garnet (60 gp). Chrysoprase (20 gp).


Social Check DCs

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