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NPC Generator

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Advanced [show]


Bertram Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man wears a black costume with the symbols of the four houses of cards on his torso and is in decent physical shape. He has dyed his greying red hair a little too much giving a sharp red color. He is very pretty but has cold, dead eyes.

Personality: He loves telling others what to do and how they should feel about things. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform By chance he met his sister recently and the two have been together since.

Motivation: An old rival family wants him found.

Ideals: Opinionated, Philantrophist. Bonds: Attractive, Slave, Family. Occupation: Junk Dealer

Voice: Pronounces difficult words wrong

Attributes [hide]

Bertram Shadowquick, Male Halfling Druid 4
Small (2'11") Halfling, Neutral Good (CR 4)
Armor Class 14
Hit Points 18 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)10 (+0) 15 (+2)14 (+2)
Skills Performance +4, Religion +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 100 gp.


Social Check DCs


Dustin Malcolms, Male Half-Elf [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His golden hair is still thick. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: An old rival family wants him found.

Ideals: Gifted. Flaws: Antagonistic, PTSD. Bonds: Attractive, Family. Occupation: Mason

Voice: Switch between two voices

Attributes [hide]

Dustin Malcolms, Male Half-Elf Warrior 11
Medium (5'3") Half-Elf, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 69 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)13 (+1) 17 (+3)15 (+2)
Skills Performance +6, Stealth +4
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1

Possessions: 1000 gp. Cloth of gold vestments (140 gp). Solid gold idol (1000 gp). Eyepatch with mock eye of sapphire and moonstone (1800 gp). An abacus with copper, silver and gold markers (140 gp). A small bag of saffron. (30 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp).


Social Check DCs


Fallond Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears grey painted combat armor at almost all times. He is muscular with a powerful set of arms. His auburn hair is slicked back into a classic pompadour. His violet eyes peer out from beneath his top grey hat.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born blind and as such lacked many opportunities for work. From there he went from mercenary job to mercenary job. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To reunite with his old friends; and he would like to get married and retire

Ideals: Impeccable. Flaws: Disease. Bonds: Has a crush, Adventurer. Occupation: Locksmith

Voice: Timid voice

Attributes [hide]

Fallond Brawnanvil, Male Dwarf Barbarian 1
Medium (4'5") Dwarf, Lawful Good (CR 1)
Armor Class 12
Hit Points 16 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 18 (+4)16 (+3) 13 (+1)10 (+0)
Skills Acrobatics +4
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Terran, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +4

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Raam Ambition, Male Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a simple burlap shirt and baggy pants. He conceals his mace with his veritable burlap sack of a shirt, and a wedding ring on his right hand. He sports a flattop hair cut. He wears an eyepatch.

Personality: Raam speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Sold as a small child to a slaver, Raam was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He used his abilities to travel the world and help people.

Motivation: Wishes to resurrect an old love; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Philantrophist. Flaws: Ugly. Bonds: In love, Mentor. Occupation: Knight

Voice: Nasally tone

Attributes [hide]

Raam Ambition, Male Tiefling Adept 5
Medium (6'2") Tiefling, Neutral Evil (CR 5)
Armor Class 11
Hit Points 34 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)15 (+2) 8 (-1)14 (+2)
Skills Medicine +2, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Giant, Aquan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp.


Social Check DCs


Lûgdash Beitz, Male Half-Orc [Permalink]

Personal [hide]

Description: This man stands a little under 6'9" and is a bit bulky. He is very muscular particularly in the legs. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His deerstalker hat is riddled with cuts and holes. His amber eyes are passionate and lively.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He pushes his goals aggressively. He is also a coward if confronted.

History: Sold as a small child to a necromancer, Lûgdash was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it.

Ideals: Philantrophist. Flaws: Ugly, Fearful. Bonds: Mentor, Rich. Occupation: Armorer

Voice: growls and snarls, animalistic

Attributes [hide]

Lûgdash Beitz, Male Half-Orc Fighter 17
Medium (6'9") Half-Orc, Neutral Good (CR 17)
Armor Class 12
Hit Points 91 (17d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 9 (-1)11 (+0) 15 (+2)16 (+3)
Skills Acrobatics +8, Deception +9
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +9 / 5d4+3, Ranged +8 / 5d4+2, Grapple +9

Possessions: 8000 gp. Old masterpiece painting (1200 gp). Cloth of gold vestments (80 gp). Old masterpiece painting (1200 gp). Large well-done wool tapestry (100 gp). Gold music box (2000 gp). Silver comb with moonstones (700 gp). Golden circlet with four aquamarines (5000 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). A necklace of small pink pearls (5000 gp). An abacus with copper, silver and gold markers (80 gp).


Social Check DCs

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