Gormogord Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears professional attire. He keeps his brown hair in a flapper bob. His eyes are a pleasant amber.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. A friendly and beautiful Halfling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Through the years after Gormogord was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Gormogord's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He wants revenge against illithids; and many illithids want him driven away
Flaws: Antagonistic. Bonds: Attractive, Enemies, Military. Occupation: Server
Voice: Nasally tone
Attributes [hide]
Small (3'4") Halfling, Neutral Good (CR 3)
Armor Class 14
Hit Points 13 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 12 (+1) | 8 (-1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. Deep green spinel (160 gp). Golden pearl (160 gp). Freshwater pearl (7 gp). 1 Half-Plate. 1 Masterwork studded leather.
Smoking Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He tends to wear a large black jacket. His fur is short and beige. His face is covered beneath a completely black helmet.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is afraid of women and trembles around them
History: He was born several months after his mother was called into army service. From his teen years he was always beautiful and desirable, so people have always doted on him. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army
Ideals: Athletic. Flaws: Antagonistic, Shy. Bonds: Military, Attractive. Occupation: Dilettante
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'6") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 12 (+1) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 80 gp. Moonstone (60 gp). 2 Alchemist’s fire.
Quick Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His fur is yellow and curly. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He is a hateful person. He taunts others and blames them for his problems. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the north; and he has money and likes to spend it
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Glassblower
Voice: Posh accent
Attributes [hide]
Medium (5'4") Tabaxi, True Neutral (CR 5)
Armor Class 13
Hit Points 36 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 17 (+3) | 16 (+3) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Orc, Giant, Ignan
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
Possessions: Just what you see.
Percival Royal, Male Human [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he very much looks the part of a Cook. He has styled his black hair well, parting it to the right. He has violet eyes and a grey hat with a red feather.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He never wears the same outfit twice, unless he absolutely has to.
History: Born in the west his family was never financially stable. When Percival reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now owns his own business.
Motivation: He is unsatisfied with his job.
Ideals: Justice, Artistic. Bonds: Job, Poor, Military. Occupation: Cook
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Auran, Giant
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
Possessions: 130 gp.
Gimgen Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: This younger middle-aged man is wearing a perfectly clean shirt and pair of pants, and a wedding ring on his left hand. His black hair has been sun bleached extensively. He has green eyes.
Personality: Calm and collected, he is a well trained Fortune-teller. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born to loving parents in a slum to the north. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fortune-teller. He ran away from his former home and has been making his living as a Fortune-teller for the past few years.
Motivation: Retire the richest man in the north.
Ideals: Entrepeneur. Flaws: Hedonist. Bonds: Attractive, Poor, In love, Job. Occupation: Fortune-teller
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 15 (+2) | 14 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Infernal, Druidic
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Silver comb with moonstones (300 gp).
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Their contribution stands as a beacon of hope for all adventurers!