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NPC Generator

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Advanced [show]


Seebo Sympony, Male Gnome [Permalink]

Personal [hide]

Description: A plain young-adult man, he is dressed in an above average manner. He has styled his chestnut hair well, parting it to the right. His blue eyes are passionate and lively.

Personality: Confrontational and typically high on some drug or another. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Seebo was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. His childhood dream was to be a Interpreter, but he was a colossal failure. He has dedicated himself to building a better kind of golem.

Motivation: Wants to open a new tavern; and to be a interpreter again

Flaws: Addict. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Bookbinder

Voice: pre-pubescent

Attributes [hide]

Seebo Sympony, Male Gnome Warrior 4
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)18 (+4) 14 (+2)9 (-1)
Skills Arcana +6, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Druidic, Giant, Halfling
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Thamuz Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft violet waves gently in the breeze. His hair is brown and very short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is able to make almost anything out of random pieces of junk.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He found a children's book about a Tiefling Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to have a good time and be beloved; and he desires power and/or immortality

Ideals: Optimist, Gifted, Artistic. Bonds: Rich, Adventurer. Occupation: Sculptor

Voice: Shortens vowels

Attributes [hide]

Thamuz Ennui, Male Tiefling Barbarian 8
Medium (5'10") Tiefling, True Neutral (CR 8)
Armor Class 12
Hit Points 78 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)12 (+1) 10 (+0)14 (+2)
Skills Medicine +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1400 gp.


Social Check DCs


Pandjed Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears a blue wide-brimmed hat and blue clothes. His brass crest is smooth and relatively long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Pandjed took refuge in the old dungeon and found the beat up kukri and armor he uses now. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants a kiss; and he's attracted to the pc

Flaws: Fearful. Bonds: Attractive, Nature, Has a crush. Occupation: Slave Trader

Voice: Pronounces difficult words wrong

Attributes [hide]

Pandjed Fharngnarthnost, Male Dragonborn Adept 2
Medium (6'5") Dragonborn, Neutral Good (CR 2)
Armor Class 14
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 11 (+0)11 (+0) 15 (+2)13 (+1)
Skills Athletics +5, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 1600 sp.


Social Check DCs


Right-Handed Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 5'10", this man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His fur is beige and curly. His blue unseeing eyes seem to look past you.

Personality: Confrontational and typically high on some drug or another. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Flaws: Disease, Addict, Forgetful. Bonds: Rich, Military. Occupation: Bellfounder

Voice: Eastern European accent

Attributes [hide]

Right-Handed Paws, Male Tabaxi Adept 1
Medium (5'10") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)11 (+0) 15 (+2)10 (+0)
Skills Athletics +5, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 800 sp.


Social Check DCs


Einkil Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: He wears black painted combat armor at almost all times. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His brown hair is lengthy. His face is covered beneath a completely black helmet.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Further he is a bit of a stoner and is frequently out of it.

History: Einkil was raised in a hard working conservative environment. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He got away from his former life and has fallen to alcoholism.

Motivation: He is not mentally stable, and does not behave rationally; and he has money and likes to spend it

Flaws: Shy, Insane, Addict. Bonds: Attractive. Occupation: Butcher

Voice: Speaks with squeezed throat

Attributes [hide]

Einkil Ungart, Male Dwarf Barbarian 6
Medium (4'4") Dwarf, Chaotic Good (CR 6)
Armor Class 11
Hit Points 33 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)12 (+1) 9 (-1)9 (-1)
Skills Deception +2
Senses Passive Perception 9
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 3000 sp.


Social Check DCs

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