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Dharg Merton, Male Half-Orc [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears a grey top hat and grey clothes. His skin is also unnaturally pale. His hair is black and curly. He has several tiny emerald earrings on each ear.

Personality: He is calm most of the time but flees social interaction. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He took every job he could get his hands on, but the opportunities for Half-Orcs in the north were limited. He moves from town to town, unable to find a place to settle.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Logical. Flaws: Ugly, Shy, Disease. Bonds: Rich, Immigrant. Occupation: Hunter

Voice: Low range voice

Attributes [hide]

Dharg Merton, Male Half-Orc Cleric 1
Medium (5'4") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)8 (-1) 8 (-1)14 (+2)
Skills Deception +4, Nature +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 120 gp. Rose (80 gp).


Social Check DCs


Hirrathak Kimbatuul, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he has a large white mantle and cape that has been intricately interwoven into his yellow robe. His blue crest is greasy and uncared for. He wears large thick round spectacles.

Personality: While he acts the brute, he is far gentler than he would appear. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born in the east his family was never financially stable. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Hirrathak took refuge in the large cave and found the beat up crossbow and armor he uses now. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove his worth to the world

Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Poor, Nature. Occupation: Stableman

Voice: Speaks fast with a slight lisp

Attributes [hide]

Hirrathak Kimbatuul, Male Dragonborn Commoner 9
Medium (6'2") Dragonborn, Lawful Evil (CR 9)
Armor Class 11
Hit Points 40 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)18 (+4) 15 (+2)15 (+2)
Skills Investigation +7, Perception +5
Senses Passive Perception 15
Languages Common, Goblin, Giant, Celestial, Halfling
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2

Possessions: 1900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Skirt Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear blue pants and tee shirts. His beige fur is braided into rings. He is very pretty but has cold, dead eyes.

Personality: He is fixated on the number 17. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Due to his spouse's obsession with being a Layabout they were divorced and he won custody of their son. He worked as a Seamstress, and he later adopted a second son.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Athletic, Fighting. Flaws: Insane. Bonds: Attractive, Family. Occupation: Seamstress

Voice: Breathy voice

Attributes [hide]

Skirt Prim Posies, Male Tabaxi Druid 7
Medium (6'9") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 47 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)14 (+2) 9 (-1)19 (+4)
Skills Insight +2, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Aquan, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. Embroidered and bejeweled glove (1000 gp). Embroidered and bejeweled glove (1000 gp).


Social Check DCs


Olgoth York, Male Half-Orc [Permalink]

Personal [hide]

Description: This man stands a little under 5'3" and is a bit bulky. He is very muscular particularly in the legs. He tends to wear a large yellow jacket. His head has been shaved. He has gleaming, smiling blue eyes.

Personality: Cocky and sure of himself, he believes he is the best Ploughman born in the past three hundred years. He is a logical person and will generally grow upset if things defy logic and science.

History: Sold as a small child to a necromancer, Olgoth was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His childhood dream was to be a Baker, but he was a colossal failure. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He is terrified, and will act out of fear; and balancing his hectic life and new ploughman responsibilities is difficult

Ideals: Logical. Flaws: Ugly, Fearful. Bonds: Job, Mentor, Guardian. Occupation: Ploughman

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Olgoth York, Male Half-Orc Aristocrat 3
Medium (5'3") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)14 (+2) 13 (+1)16 (+3)
Skills Animal Handling +3, Arcana +4
Senses Passive Perception 11
Languages Common, Orc, Auran, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 3000 sp. 5 Acid flasks. 3 Tanglefoot bags. 3 Tanglefoot bags.


Social Check DCs


Guy Heiser, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His head has been shaved. His face is scarred and worn.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and he's repulsed by the pc

Flaws: Ugly, Insomniac, Antagonistic. Bonds: Religious, Mentor. Occupation: Stableman

Voice: Breathy voice

Attributes [hide]

Guy Heiser, Male Human Aristocrat 1
Medium (5'7") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)14 (+2) 14 (+2)11 (+0)
Skills Deception +2, Insight +4
Senses Passive Perception 12
Languages Common, Sylvan, Infernal
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 800 sp. Golden pearl (70 gp).


Social Check DCs

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