Quarion Dalanthan, Male Half-Elf [Permalink]
Personal [hide]
Description: This man dresses in collared shirts and wears a proper scarf over his head. He is muscular with a powerful set of arms. His hair is chestnut and very short. His eyes are likewise violet.
Personality: He has always had a great fascination with Half-Elven culture. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born into a rich family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Navigator work with an outfit from a few towns over. Navigator work suited him well, and with each successful project, he earned more gold and more respect from his peers. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and he'd like to take his coworkers down a peg
Ideals: Logical. Flaws: Racist. Bonds: Job, Rich, Enemies. Occupation: Navigator
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Evil (CR 15)
Armor Class 12
Hit Points 94 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Infernal
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
Possessions: 3000 gp. Onyx (20 gp). Rhodochrosite (16 gp). White pearl (80 gp). Brown-green garnet (80 gp). Jasper (20 gp). Chrysoberyl (80 gp). Alexandrite (300 gp). Tiger eye turquoise (16 gp). Blue quartz (16 gp). Carnelian (20 gp). Sard (20 gp). Blue sapphire (1100 gp). Eye agate (16 gp). White pearl (80 gp). Brown-green garnet (80 gp). Peridot (20 gp). Canary diamond (6000 gp). 1 Medium magic item.
Beast On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: 6'5" and muscular, this western man wears a grey vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his grey boots flare out at the collars. His fur is greying and his face has many wrinkles. He wears an eyepatch.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: A powerful slaver made him what he is. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: To unite with his brother; and wants to work out more often
Ideals: Athletic, Impeccable. Flaws: Ugly. Bonds: Family, Mentor. Occupation: Barrister
Voice: Pirate accent
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Good (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 13 (+1) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
Possessions: 1 Backpack.
Bertram Haley, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a robe, a symbol of strength around his neck, and a lance on his belt. He has dyed his greying blonde hair a little too much giving a sharp blonde color. He wears crescent spectacles with a black brim.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Gifted from a young age, Bertram studied abroad. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bertram fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has a rivalry with the Church that dominates his actions; and wants to have a good time and be beloved
Ideals: Fighting, Optimist, Joker, Gifted. Bonds: Religious. Occupation: Knight
Voice: Posh accent
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 16 (+3) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 600 sp. 1 Masterwork Uncommon Weapon.
Naeris Hanali, Male Elf [Permalink]
Personal [hide]
Description: He wears black leather gloves, a black jacket, and tight pants. He has a moderate pudge and is not very fit. His tied-back hair is auburn. This green eyed easterner is not easily forgotten.
Personality: He is witty, but his monotone delivery comes off as unnerving Further he is a bit of a stoner and is frequently out of it.
History: The child of eastern immigrants he idolized his mother. While studying, he fell in love. They married and had a daughter. He's since become an addict/alcoholic.
Motivation: Wants his loneliness to end; and he would like to get married and retire
Ideals: Joker. Flaws: Addict. Bonds: Immigrant, In love, Has a crush. Occupation: Layabout
Voice: Soft and melodious
Attributes [hide]
Medium (5'1") Elf, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 73 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0
Possessions: 1900 gp. Sardonyx (20 gp). 1 Minor magic item.
Trail Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a yellow tunic with black highlights, and long grey pants that bunch up around his shoes. He has done his best to style his beige fur to look like a famous performer. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is frequently practicing swordplay.
History: He was born the only child of a wealthy merchant. When Trail reached his early adolescence his Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He used his abilities to trick people and travel the world for free.
Motivation: To find somewhere to settle down; and he wants nothing more than to rejoin the army
Ideals: Entrepeneur. Flaws: Antagonistic, Mundane. Bonds: Military, Criminal record. Occupation: Map Maker
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'10") Tabaxi, True Neutral (CR 5)
Armor Class 11
Hit Points 33 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 15 (+2) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Infernal, Ignan, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
