Ombul Fatrabbit, Male Halfling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a simple grey robe with blue stripes complete with hood. His golden hair is kept up in a ponytail inside a top hat. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He is fixated on the number 71. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He is the product a well kept family trust fund and as such has never really known need. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: Money/treasure; and he is greedy
Ideals: Logical. Flaws: Ugly, Insane. Bonds: Rich. Occupation: Actor
Voice: Breathy voice
Attributes [hide]
Small (3'4") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 10 (+0) | 17 (+3) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Halfling, Elven, Aquan, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +5
Possessions: 1 Banded mail.
Borun Silvereyes, Male Halfling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His silver hair is lengthy and is close to two feet long. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: Overbrimming with self-confidence, Borun isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. He plays an instrument quite well.
History: He was born on a small isolated farm. Borun liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He ran away from his former home and has been making his living as a Doctor for the past few years.
Motivation: Wants to open a new tavern.
Ideals: Impeccable, Artistic. Bonds: Nature, Job. Occupation: Doctor
Voice: Draws out vowels
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 2)
Armor Class 14
Hit Points 20 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 220 gp.
Dean Redfield, Male Human [Permalink]
Personal [hide]
Description: 5'7" and muscular, this southern man wears a robe, a symbol of magic around his neck, and a falchion on his belt. His hair is cut close to his head. He has gleaming, smiling violet eyes.
Personality: Overbrimming with self-confidence, Dean isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He comes from a rich southern family. His mother had invested heavily in several trade routes and wanted him to inherit them. He then took over the family business and is one of the better Beggar for hire.
Motivation: Further expansion of business; and wants to work out more often
Ideals: Fighting, Athletic, Impeccable. Bonds: Job, Rich. Occupation: Beggar
Voice: Raspy
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 8 (-1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 140 gp.
Eberk Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: He dresses in green turtlenecks beneath a tan coat with green slacks. He carries a battered greataxe and tarnished bastard sword as well. His hair is greying and his face has many wrinkles. His blue eyes dart from person to person.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was taken from his home at a very young age. He now mingles about in high society.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Fighting, Impeccable. Flaws: Antagonistic. Bonds: Rich, Slave. Occupation: Bookbinder
Voice: Speaks with a cold
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 9 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 310 gp.
Andram Blame, Male Tiefling [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has done his best to style his white hair to look like a famous performer. His white eyes have a joyful gleam in them most of the time.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He believes the world needs to unite to get rid of giants once and for all.
History: Andram was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Through the years after Andram was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Andram's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He wants revenge against giants.
Ideals: Athletic. Flaws: Terse, Antagonistic. Bonds: Enemies, Poor. Occupation: Locksmith
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'3") Tiefling, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 103 (11d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 14 (+2) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3
Possessions: 3100 gp. A large tome filled with over one hundred recipes written by a former royal chef. (90 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (70 gp). Jeweled anklet (4000 gp). Brass mug with jade inlays (100 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp).
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Their contribution stands as a beacon of hope for all adventurers!
