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NPC Generator

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Advanced [show]


Cory Durkin, Male Half-Elf [Permalink]

Personal [hide]

Description: This man stands a little under 4'11" and is a bit bulky. He is very muscular particularly in the legs. He has a large black mantle and cape that has been intricately interwoven into his pastel robe. He has a long brown beard with little hanging trinkets. He is baby faced.

Personality: He is business-like. He takes instructions and follows them to the letter. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was always a brilliant, if unscrupulous mind. While studying, he fell in love. They married and had a daughter. Some 2 years later his spouse died after the birth of his daughter. Heartbroken, Cory never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love

Ideals: Professionalism, Optimist, Logical. Flaws: Insane. Bonds: In love. Occupation: Unemployed

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Cory Durkin, Male Half-Elf Wizard 8
Medium (4'11") Half-Elf, Neutral Good (CR 8)
Armor Class 12
Hit Points 26 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)13 (+1) 12 (+1)11 (+0)
Skills Insight +4, Medicine +4
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124433

Possessions: 1000 gp. Embroidered and bejeweled glove (2000 gp). Brass mug with jade inlays (600 gp). Embroidered and bejeweled glove (2000 gp). Large well-done wool tapestry (600 gp).


Social Check DCs


Tod TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: This man likes to wear ponchos typically of a light brown in addition to tight pants, and sports empty pouches on his belt. He has no hair. His eyes are amber and catlike.

Personality: Tod speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Dilettante arts, while his father instructed him in etiquette, music and courtly manner. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was always very intelligent and has formed a secret society of freemasons.

Motivation: Wants to raise his children well; and many brigands want him driven away

Ideals: Impeccable. Flaws: Ugly, Secretive. Bonds: Rich, Family, Enemies. Occupation: Dilettante

Voice: Speaks with lips pursed

Attributes [hide]

Tod TellPenny, Male Halfling Barbarian 11
Small (3'4") Halfling, Neutral Good (CR 11)
Armor Class 11
Hit Points 97 (11d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)16 (+3) 11 (+0)13 (+1)
Skills Arcana +7, Medicine +4
Senses Passive Perception 10
Languages Common, Halfling, Celestial, Gnome, Aquan
Attacks Melee +3 / 3d8-1, Ranged +4 / 3d8+0, Grapple +0

Possessions: 70 pp. Tourmaline (130 gp). Smoky quartz (50 gp). Blue sapphire (1100 gp). Sard (50 gp). Jade (130 gp). Banded agate (10 gp). Citrine (50 gp). Freshwater pearl (10 gp). 1 Minor magic item.


Social Check DCs


Pelt Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He is scrawny and has patchy lavender fur. He wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. He has a hunchback. He wears his lavender fur up. His eyes are a pleasant copper.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He takes great joy in being the best Actor in town.

History: He was born blind and as such lacked many opportunities for work. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He became a Actor soon after.

Motivation: To be a Marshal again.

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Job, Family. Occupation: Actor

Voice: Draws out vowels

Attributes [hide]

Pelt Of Storm, Male Tabaxi Barbarian 4
Medium (6'4") Tabaxi, Neutral Evil (CR 4)
Armor Class 13
Hit Points 42 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 17 (+3)17 (+3) 10 (+0)13 (+1)
Skills Arcana +5, Performance +3
Senses Passive Perception 10
Languages Common, Halfling, Celestial, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 18000 cp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (50 gp). Silver comb with moonstones (700 gp). Sapphire pendant on gold chain (1100 gp). 1 Thunderstones.


Social Check DCs


Gûndza Dayton, Male Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears dull red sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed dagger, just in case. He has auburn hair. His eyes are brown and catlike.

Personality: He is a hateful person. He taunts others and blames them for his problems. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to loving parents in a slum to the north. When money was particularly tight he was walking through alleys when he overheard a Cartwright hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He got away from his former life and has fallen to alcoholism.

Motivation: Wishes to resurrect an old love; and he's repulsed by the pc

Ideals: Joker. Flaws: Antagonistic, Addict. Bonds: Poor, In love. Occupation: Cartwright

Voice: Breathy voice

Attributes [hide]

Gûndza Dayton, Male Half-Orc Monk 6
Medium (5'6") Half-Orc, Neutral Good (CR 6)
Armor Class 14
Hit Points 33 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 11 (+0)17 (+3) 15 (+2)11 (+0)
Skills Arcana +6, Survival +5
Senses Passive Perception 12
Languages Common, Orc, Aquan, Ignan, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 20000 cp. 1 Minor magic item.


Social Check DCs


Cockaby Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged man wears skinny pants and wears a white and black robe with the hood down, and a wedding ring on his left hand. His red hair and beard is wavy and long. He has several tiny ruby earrings on each ear.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cockaby fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Joker, Fighting. Bonds: In love, Rich, Nature. Occupation: Shoemaker

Voice: Dutch accent

Attributes [hide]

Cockaby Ironhide, Male Gnome Warrior 1
Small (3'5") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)13 (+1) 10 (+0)12 (+1)
Skills Deception +3, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Ignan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 150 gp.


Social Check DCs

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